<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-816857141736791129</id><updated>2011-11-27T15:58:59.793-08:00</updated><title type='text'>My Gamezone</title><subtitle type='html'>The Place Who Review All Genre Of Games</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>25</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-160894934613434541</id><published>2010-01-14T22:14:00.000-08:00</published><updated>2010-01-14T22:18:20.791-08:00</updated><title type='text'>Silent Hill 3</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://upload.wikimedia.org/wikipedia/en/c/ca/Sh3_boxart.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 256px; height: 320px;" src="http://upload.wikimedia.org/wikipedia/en/c/ca/Sh3_boxart.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;Silent Hill 3 is the third installment in the Silent Hill survival horror series. It is a direct sequel to the first Silent Hill game,[2] staged seventeen years after the game's events.[3] This entry is centered on a teenage girl named Heather who is drawn into Silent Hill's bizarre reality after a terrifying experience one afternoon at a shopping mall. She ultimately discovers she is a part of the plans of the town's cult, and becomes caught in a conflict within the cult itself.&lt;br /&gt;&lt;br /&gt;The game was released in mid-2003 for the Sony PlayStation 2 and was ported to the PC later that year. It was mostly well-received by critics, especially in its presentation, including the environments, graphics and audio, as well as the overall horror elements and themes that are continued from past installments.&lt;br /&gt;&lt;br /&gt;Gameplay in Silent Hill 3 resembles closely that of its two predecessors,[4] the three main gameplay elements being combat, exploration, and puzzle solving.[5] Combat, as exploration, takes place in third-person view, with the player able to equip weapons found throughout the game. Heather may also block and perform side-step maneuvers to avoid enemies.[4] Weapons that can be acquired include a shotgun, sub-machine gun, and even a katana.[6] As a new addition to the items list, players can also acquire beef jerky at various points in the game, which can be laid down on the floor in order to distract various monsters, particularly the dog-like creatures.[6] As a series staple, the flashlight and radio return, the latter of which crackles when monsters are in proximity, but which may be turned off if the player so chooses.[7]&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Gameplay&lt;/span&gt;&lt;br /&gt;Players can set the difficulty of both the combat and puzzle elements of the game separately, with easy, medium and hard being offered in both cases.[8] In the case of the puzzle difficulties there is a large difference between medium and hard; one of the early puzzles on the medium setting requires only simple pattern recognition, whilst the hard version of the same puzzle requires considerable knowledge of five Shakespeare plays to complete.[4] The game also features unlockable weapons and costumes that increase replayability&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Plot&lt;/span&gt;&lt;br /&gt;After playing through a brief dream sequence at a Silent Hill amusement park, the player is introduced to the game's protagonist, Heather, at a "Happy Burger" restaurant in a shopping mall. Before she can leave she is confronted by a private investigator named Douglas Cartland who tells her he has information about her past.[10] Heather evades him, escaping through a window in a ladies' restroom, but upon reentering the mall she discovers it mostly abandoned except for bizarre monsters. She discovers one of the stores left open and manages to get inside where she faces the Closer monster devouring a body. She finds a discarded handgun which she uses to shoot the creature.[11] In the empty mall, she meets a priestess of Silent Hill's resident cult who identifies herself as Claudia, who speaks cryptically about Heather.[12] Heather suddenly collapses in severe pain, but having recovered when Claudia leaves, uses an elevator, and finds herself in the Otherworld[13] version of the mall – a hellish place, similar to the original mall, but dark, decaying, and full of the otherworld creatures.[14] She faces a boss fight giant worm creature,[15] and the nightmare ends, leaving her in the original shopping mall. She finds the subway exit and runs into Douglas before she manages to reach it. He apologizes to her and confesses that he had been hired by Claudia to find her.[16] She leaves him in the mall and continues down into the subway.[17]&lt;br /&gt;&lt;br /&gt;While in the subway monsters begin appearing including the Insane Cancer and Double-Head dogs. She manages to reach her street and finds the roads are blocked by giant metal walls covered in plastic. She takes a shortcut through an office building where the Otherworld takes over again. Here she meets Vincent who hints at being affiliated with Claudia.[13] In the Otherworld He talks negatively about Claudia before leaving.[18]&lt;br /&gt;&lt;br /&gt;After finally arriving home Heather discovers her father has been killed by a monster under Claudia's orders, explaining her motives as revenge, and to "fill [Heather's] heart with hatred";[19] Although the game never shows Heather's father's face, he's notably wearing the same outfit he wore in the first Silent Hill. After further cryptic messages as to Heather's role in the proceedings,[20] she leaves her to fight the monster, telling her that she will be waiting for her in Silent Hill.[21]&lt;br /&gt;&lt;br /&gt;Heather subsequently resolves to go to Silent Hill, intent on killing Claudia. She meets with Douglas in her apartment and accept his offer to drive her there.[22]&lt;br /&gt;&lt;br /&gt;On the journey there, Douglas explains that Vincent left him a message, telling them to look for a man named Leonard Wolf,[23] whilst Heather reads a memo left by her father before his death, which briefly recounts the events of Silent Hill, and reveals that she is the baby girl that was left to Harry Mason – her adoptive father – at the conclusion of the first game,[24] after he destroyed the god birthed by Alessa Gillespie.[25] Claudia seeks Heather to birth the cult's god, since Heather – the girl given to Harry, now grown up – is in fact a reincarnation of Alessa.[26]&lt;br /&gt;&lt;br /&gt;Upon arriving in Silent Hill, which is once more abandoned and shrouded in fog, Heather checks Brookhaven Hospital for Leonard Wolf.[27] Shortly after entering the hospital, she discovers a ringing telephone in an abandoned room and answers it. Leonard is the caller, and mistaking Heather for Claudia, speaks angrily against Claudia’s beliefs. Heather protests the misunderstanding forcefully, and Leonard reveals he is Claudia's father after becoming convinced she is telling the truth. Heather becomes uncomfortable and mentions that Claudia murdered her father. Leonard notices the hatred in her voice and decides they are mutual allies.[28] He disapproves of Claudia's actions to rebirth the god, like Heather, and initially agrees to help her, offering the use of an artifact later identified as the "Seal of Metatron".[29][30] When the two meet, however, Leonard, who takes the form of a monster, tries to kill Heather after discovering she is not a cult member. Heather subsequently defeats him.[31]&lt;br /&gt;&lt;br /&gt;Returning from the Hospital, Heather meets Vincent who directs her to a church via the Amusement Park, purportedly at Douglas' request.[32] Upon Heather's arrival the amusement park, she finds herself back in the Otherworld, in scenes identical to her dream at the start of the game, but this time manages to find a key to halt the rollercoaster for long enough to jump off safely. On the other side of a (literally) haunted mansion ride, she finds Douglas, wounded after an encounter with Claudia but still alive.[33] Leaving him behind at his request, she finally reaches the Church and confronts Claudia with Vincent nearby, but at the final confrontation Claudia stabs Vincent to death, and dismisses the Seal of Metatron he had planned to use as useless.[34]&lt;br /&gt;&lt;br /&gt;Heather collapses in pain under the pressure of holding the god inside her, the anger and hatred she holds towards Claudia only intensifying it,[35] and begins to turn blood-red all over. The player, as Heather, must then use the pendant item Harry left Heather, which contains a sample of aglaophotis, the chemical synthesized by Michael Kaufmann in the first Silent Hill for the purpose of killing the god; Heather swallows the sample and proceeds to vomit out the fetal god.[36] Horrified, Claudia pushes Heather before she can stomp on the "god," picks it up, and swallows the god's fetus, and dies in the process of birthing it herself; Heather then fights and defeats the god, which is only partly-formed owing to its premature birth.[37]&lt;br /&gt;&lt;br /&gt;Three endings appear in the game. The Normal ending, which is the only ending available on the first play-through of the game, sees Heather and Douglas survive and Heather ostensibly returning to a normal life.[38] The Possessed ending, appearing after a scored game with more than 4,000 points obtained, shows that Douglas has been murdered, apparently by Heather, now under the influence of the still-living god. This ending is achieved through killing over 100 enemies on normal or hard mode. This is counting for the 'Possessed' ending because earlier in the game Vincent clarifies that the monsters are people. It's just the abnormality of the God that keeps her from seeing the same. So she sees what isn't really there and is considered a killer.[39][40] Finally, the Revenge ending, accessible by certain game requirements, sees the return of the "UFO" endings of the previous games, where Heather complains to her seemingly alien father, Harry, who promptly flies a group of spaceships to Silent Hill, blowing it up.&lt;br /&gt;&lt;br /&gt;Character design&lt;br /&gt;Early sketch of antagonist Claudia Wolf (left) and her final appearance (right)&lt;br /&gt;&lt;br /&gt;Much like the previous installments, Silent Hill 3 also incorporates references drawn from real life actors and actresses. As the only female protagonist of the series, the creators originally named Heather "Helen", but it was dubbed too old-fashioned and was changed.[3] It was later decided that the character would be named after voice actress Heather Morris who lent her talents to the video game's protagonist.[3] Heather was modeled after French actresses/singers Charlotte Gainsbourg and Vanessa Paradis in several rough sketches.[3]&lt;br /&gt;&lt;br /&gt;Douglas Cartland's name came from American actor Douglas Fairbanks.[3] The developers stated that his name "just seemed to suit him" and that there was no true connection to his namesake. During the sketching process, his character was modeled after actors Giancarlo Giannini and Ian Holm.[3] It was noted that even during the concept designs that Cartland was designed as a middle-aged detective.&lt;br /&gt;&lt;br /&gt;Claudia Wolf's character was considered the most difficult to design.[3] Early sketches revealed that the creators wanted to dress her like a holy woman in various robes, and at one point she had a shaved head covered entirely with tattoos.[3] Eventually, the creators decided to make her appear like an average woman, modelling her on Julianne Moore, and then removing her eyebrows, so that the "normal" appearance was slightly skewed.[3] She was first named "Christie", but it was deemed too "cute" and the character was eventually named after actress Claudia Cardinale.[3]&lt;br /&gt;&lt;br /&gt;Vincent's name originated from actor Vincent Gallo in connection with his unshaven look.[3] Early designs were based on actor Ethan Hawke and focused on capturing a look of "derangement and moodiness."[3]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="320" height="265"&gt;&lt;param name="movie" value="http://www.youtube.com/v/y3UpFjPJN-0&amp;hl=en_US&amp;fs=1&amp;color1=0x006699&amp;color2=0x54abd6"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/y3UpFjPJN-0&amp;hl=en_US&amp;fs=1&amp;color1=0x006699&amp;color2=0x54abd6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="320" height="265"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-160894934613434541?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/160894934613434541/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2010/01/silent-hill-3.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/160894934613434541'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/160894934613434541'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2010/01/silent-hill-3.html' title='&lt;marquee&gt;Silent Hill 3&lt;/marquee&gt;'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-5579777284913306755</id><published>2010-01-14T22:08:00.001-08:00</published><updated>2010-01-14T22:20:50.513-08:00</updated><title type='text'>Silent Hill : Origins</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://upload.wikimedia.org/wikipedia/en/8/86/Silent_Hill_Origins.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 256px; height: 315px;" src="http://upload.wikimedia.org/wikipedia/en/8/86/Silent_Hill_Origins.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;Silent Hill: Ørigins, known as Silent Hill Zero in Japan, is the fifth installment in the Silent Hill survival horror series, developed by Climax Studios and published by Konami for the Sony PlayStation Portable. The game is a prequel intended to explore the backstory to the series' eponymous town, and follows protagonist, truck driver Travis Grady, who finds himself becoming involved in the events of Silent Hill when he rescues a young girl from a burning house. As he tries to investigate the mystery surrounding her fate in the town of Silent Hill, he also finds himself uncovering long-forgotten truths about his childhood.&lt;br /&gt;&lt;br /&gt;It was first released for the PSP in North America on November 6, 2007,[1] and was later ported to the PlayStation 2, where it was first released on March 4, 2008 in North America. The initial PSP release garnered a mixed reception but was generally received well, with reviewers complimenting gameplay mechanics and good graphics for the hand-held console, while most complaints concerned the brief length of the game and overly-strict adherence to the series' past formula by the new developer. The later PS2 port received slightly lower aggregate scores, owing to lower-than-average quality graphics for the console, and some camera and control issues.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Gameplay&lt;/span&gt;&lt;br /&gt;Silent Hill: Ørigins, known as Silent Hill Zero in Japan, is the fifth installment in the Silent Hill survival horror series, developed by Climax Studios and published by Konami for the Sony PlayStation Portable. The game is a prequel intended to explore the backstory to the series' eponymous town, and follows protagonist, truck driver Travis Grady, who finds himself becoming involved in the events of Silent Hill when he rescues a young girl from a burning house. As he tries to investigate the mystery surrounding her fate in the town of Silent Hill, he also finds himself uncovering long-forgotten truths about his childhood.&lt;br /&gt;&lt;br /&gt;It was first released for the PSP in North America on November 6, 2007,[1] and was later ported to the PlayStation 2, where it was first released on March 4, 2008 in North America. The initial PSP release garnered a mixed reception but was generally received well, with reviewers complimenting gameplay mechanics and good graphics for the hand-held console, while most complaints concerned the brief length of the game and overly-strict adherence to the series' past formula by the new developer. The later PS2 port received slightly lower aggregate scores, owing to lower-than-average quality graphics for the console, and some camera and control issues.&lt;br /&gt;Contents&lt;br /&gt;[hide]&lt;br /&gt;&lt;br /&gt;    * 1 Gameplay&lt;br /&gt;    * 2 Plot&lt;br /&gt;    * 3 Development&lt;br /&gt;    * 4 Audio&lt;br /&gt;    * 5 Reception&lt;br /&gt;    * 6 References&lt;br /&gt;    * 7 External links&lt;br /&gt;&lt;br /&gt;[edit] Gameplay&lt;br /&gt;Question book-new.svg&lt;br /&gt; This section does not cite any references or sources.&lt;br /&gt;Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. (November 2008)&lt;br /&gt;&lt;br /&gt;Silent Hill: Ørigins follows the same basic formula of the previous titles in the series. It is shown from a third person perspective with alternating camera angles; however, rather than an option to move the camera around, the player can now press a single button to pan it behind Travis. The game also features no heads-up display, providing no status on health without opening the inventory. However, when Travis' health is critical, the edges of the screen will throb red, and a quickening heartbeat can be heard.&lt;br /&gt;&lt;br /&gt;The game favors fully 3D controls instead of the "tank" controls seen in past titles (excluding Silent Hill 4: The Room). This control scheme has been chosen to optimize handheld play. A new feature allows the player to quickly switch their equipped weapon with the use of the D-pad. This feature has been implemented due to the breakable nature of the weapons.&lt;br /&gt;&lt;br /&gt;Unlike past titles, Silent Hill: Ørigins provides a more in-depth combat system, yet it does not stray from the series' trademark exploration and the ability to outrun some enemies. Throughout the town, Travis will find a number of melee weapons including hammers, scalpels, broken planks, wrenches, and even portable TVs. All of the weapons are breakable (a weapon's remaining strength is represented by a colored symbol), and some of the weapons, such as portable TVs and toasters, are one-shot weapons that break upon a single use, yet are considerably strong.&lt;br /&gt;&lt;br /&gt;The game also introduces the "grapple" system, wherein some enemies may grab Travis, and certain button combinations are presented to the player in order for escape. If the player performs a successful grapple, they can avoid taking damage.&lt;br /&gt;&lt;br /&gt;The "Otherworld" from all previous installments returns, this time accessible by mirrors found throughout the game. The free movement between the two 'sides' creates a new twist on otherwise traditional (in the Silent Hill sense) puzzles. Often, actions performed in one world will affect the other; for example, raising a prop on the stage in the Theatre will create a similar reaction in its "Otherworld" form.&lt;br /&gt;[edit] Plot&lt;br /&gt;&lt;br /&gt;Silent Hill: Ørigins follows protagonist Travis Grady, a seemingly ordinary trucker who suffers from haunting nightmares that have an odd sense of familiarity to him.[2] Out on a job near the town of Silent Hill, he sees a figure walking out in front of his truck and collapsing, forcing him to swerve and nearly crash his truck; though he initially has no luck finding the girl, he ultimately sees her run off ahead, and so chases after her, thinking she might be hurt.[3] Instead he finds a burning house, and upon first seeing a woman on the side of the house vanish then hearing a scream, enters to rescue the occupant; he pulls a young child from the fire, and collapses outside, waking later in Silent Hill.[4]&lt;br /&gt;&lt;br /&gt;Wondering about the fate of the child, he heads to Alchemilla Hospital, but finds it almost deserted; here he finds Dr. Michael Kaufmann, who denies that any girl with burns is a patient there.[5] In another room, he finds a large mirror that contains a horrific reflection, a twisted "Otherworld" version of the room; the girl appears in the reflection and prompts him to touch the mirror, upon which he finds himself in the Otherworld.[6] He eventually finds a strange, triangular object before passing out and returning to the normal hospital, where he meets Lisa Garland, a nurse who informs him the girl he rescued, Alessa Gillespie, died.[7] They both leave for the Cedar Grove Sanitarium; here, Travis meets Dahlia Gillespie, who informs him that it was her house and her child that were swallowed by the fire, before leaving.[8] Travis also finds files and has flashbacks that suggest his mother, Helen Grady, attempted to kill both him and herself years ago, after becoming angry with his father; he collects another triangular-shaped object before returning to the sanitarium lobby.&lt;br /&gt;&lt;br /&gt;Travis continues to find clues that lead him first to the Artaud Theatre and then to the Riverside Motel, and which ultimately see him locate another triangular piece.[9] The girl continues to appear in the mirrors he encounters, but is unable to get answers from her before he wakes back in the hospital, where he locates the final triangular piece and assembles them to form the Flauros, an unusual device used by Harry in the first game of the series, which works to increase Alessa's power and free her from Dahlia's spell.[10] Finding a map drawn by Alessa as a child, he heads to the cult's ritual grounds, and sees cult figures, including Kaufmann, surrounding the burnt body of Alessa. Kaufmann incapacitates Travis, who is transported into a dream-like state to fight the final battle with a demonic creature; he defeats the monster, and seals it back up using the device.[11]&lt;br /&gt;&lt;br /&gt;Three endings can be accessed in Ørigins. The Good ending sees the Flauros create a newborn baby that contains half of Alessa's soul, and Travis returning to his truck as Alessa carries the baby out of town. Through radio static, the player first hears that Harry Mason and his wife find and adopt the baby, naming her Cheryl, and then that Kaufmann and Dahlia plan to use a summoning spell to draw the other half of Alessa's soul back to the town, even though it may take a great deal of time (specifically, seven years).[12] The Bad endings sees Travis awaken in a dark room tied to a metal table, and injected with an unknown substance. In a series of frenetic, dream-like visions, Travis is made to believe he killed a woman he mistook for his mother, as well as his father and a hotel receptionist. He is then seen kneeling, looking at his bloodied arms in despair before his form is briefly replaced by a monster resembling the Butcher. Travis is left struggling on the metal table, with his fate unknown.[13] The UFO ending, a tradition returning from past entries, sees a grey alien and a dog step out from a UFO to greet Travis; they invite him to join them, and Travis accepts, leaving in the UFO.[14]&lt;br /&gt;&lt;br /&gt;The "Good" ending is heavily implied to be the canon ending to the game, as an older Travis makes a cameo appearance in Silent Hill Homecoming during the course of the game's normal storyline, driving Homecoming protagonist Alex Shepherd to Shepherd's Glen.&lt;br /&gt;[edit] Development&lt;br /&gt;Screenshot from the original gameplay preview. The creature featured was also later scrapped after the project went to UK Climax.&lt;br /&gt;&lt;br /&gt;Prior to the release of the 2006 Silent Hill film there was speculation that Konami was planning to release a remake of the first Silent Hill game with the film's protagonist Rose Da Silva in place of the original title's Harry Mason. This speculation was fueled by an interview with the film's director Christophe Gans and a leaked list of Konami release dates which included a "Silent Hill: Original Sin" for the PlayStation Portable.[15][16] Ørigins producer William Oretel later confirmed that the idea of a remake of the first game had been considered by Konami, but rejected.[17][18]&lt;br /&gt;&lt;br /&gt;Silent Hill: Ørigins was first announced at E3 2006; the press release detailed basic plot and gameplay information, and also announced that the game would not be produced by Konami's Team Silent, who had developed all previous Silent Hill games, but by Climax Studios instead.[19] The game's storyline was written by Sam Barlow[20] who consulted Team Silent to keep the title a canonical entry in the series,[21] while the soundtrack was composed by Akira Yamaoka.[17][19] The first previews of the game featured a radical departure from the original game style with the inclusion of a Resident Evil 4 style camera angle, although Oertel stressed that the game would not be a first-person shooter.[22][23] Travis would have access to six weapons, three of which were melee weapons and three of which were firearms, including a pistol, a revolver and a shotgun.[22][23] There were also plans to introduce a laser-sight for Travis's pistol and a new "Barricade" system which would allow the player to block access to areas from monsters with improvised objects.[22][24] At this time, the game was expected to be released in late 2006.[25]&lt;br /&gt;&lt;br /&gt;In October 2006, Climax's US based team working on Ørigins was sacked, with rumors circulating that the game production was becoming a disaster through mismanagement and "unrealistic deadlines", and that the final version of the game was expected to have only "three to four hours of gameplay".[26][27] Production of the game was subsequently moved to the United Kingdom, in order to ensure the final product would be a "a tighter, more focused game that will provide fans with the experience they want...a Silent Hill experience"; the release date was also pushed forward.[28] Later previews of the game showed that the game had changed significantly, and contained gameplay more in line with that found in the previous titles in the series, scrapping the Resident Evil 4 camera angle.[27][29] The changes were well received by observers.[29][30]&lt;br /&gt;&lt;br /&gt;On August 19, 2007, a demo of the game was leaked to internet download sites; Climax promptly denied they were the source of the leaked content.[31] The game was released in November 2007 in North America and Europe, with a Japanese and Australian release in December.[1] The Japanese release carried the alternate title Silent Hill Zero.[1] In early December 2007, Kotaku reported that Ørigins was likely to be ported by Climax to the PlayStation 2 console, so that a wider audience would be able to play the game, and that the port would be released in March, 2008.[32] In early January 2008, online retailer Amazon.com began taking pre-orders for a PS2 port of Ørigins, although Konami and Climax had yet to make an official confirmation of the project at that time.[33] Finally, on January 22, 2008, Konami officially confirmed that a PS2 port was in development.[34] Ørigins for the PS2 was released in North America on March 5, 2008, while the European release followed on May 15, 2008.&lt;br /&gt;[edit] Audio&lt;br /&gt;&lt;br /&gt;The Silent Hill Zero Original Soundtrack was composed by Akira Yamaoka, and released in Japan on January 25, 2008 by Konami Music Entertainment, Inc.[35] The soundtrack was packaged with a special 6 page comic designed by Masahiro Ito and a portable music player pouch with the Silent Hill Zero logo.&lt;br /&gt;[show]Silent Hill Zero Original Soundtrack (1:05:54)&lt;br /&gt;#  Title  Length&lt;br /&gt;1.  "Shot Down In Flame" (performed by Mary Elizabeth McGlynn)  3:59&lt;br /&gt;2.  "Meltdown"    3:13&lt;br /&gt;3.  "Evil Appetite"    2:05&lt;br /&gt;4.  "Wrong Is Right"    2:25&lt;br /&gt;5.  "Not Tomorrow 3"    1:42&lt;br /&gt;6.  "Monster Daddy"    2:26&lt;br /&gt;7.  "King Of Adiemus"    2:28&lt;br /&gt;8.  "Don't Abuse Me"    1:39&lt;br /&gt;9.  "Underworld 4"    3:06&lt;br /&gt;10.  "Acid Horse"    2:10&lt;br /&gt;11.  "O.R.T." (performed by Mary Elizabeth McGlynn)  4:23&lt;br /&gt;12.  "Insecticide"    2:11&lt;br /&gt;13.  "Raw Power"    1:16&lt;br /&gt;14.  "A Million Miles"    1:31&lt;br /&gt;15.  "Battle Drums"    2:17&lt;br /&gt;16.  "The Wicked End"    2:17&lt;br /&gt;17.  "Blow Back" (performed by Mary Elizabeth McGlynn)  3:13&lt;br /&gt;18.  "Real Solution"    2:55&lt;br /&gt;19.  "The Healer"    2:52&lt;br /&gt;20.  "Snowblind"    2:00&lt;br /&gt;21.  "Behind the Wall of Sleep"    2:19&lt;br /&gt;22.  "Drowning"    2:25&lt;br /&gt;23.  "Murder Song "S""    3:04&lt;br /&gt;24.  "Not Tomorrow 4"    2:15&lt;br /&gt;25.  "Theme of Sabre Dance"    1:33&lt;br /&gt;26.  "Hole In The Sky" (performed by Mary Elizabeth McGlynn)  4:10&lt;br /&gt;[edit] Reception&lt;br /&gt;[hide] Reception&lt;br /&gt;Aggregate scores&lt;br /&gt;Aggregator  Score&lt;br /&gt;GameRankings  78.9% (PSP)[36]&lt;br /&gt;72.5% (PS2)[37]&lt;br /&gt;Metacritic  78/100 (PSP)[38]&lt;br /&gt;70/100 (PS2)[39]&lt;br /&gt;Review scores&lt;br /&gt;Publication  Score&lt;br /&gt;GamePro  4.5/5[40]&lt;br /&gt;GameSpot  6.5/10[41]&lt;br /&gt;GameSpy  4/5[42]&lt;br /&gt;IGN  8.0[43]&lt;br /&gt;Play Magazine  87/100[44]&lt;br /&gt;&lt;br /&gt;Most reviews for Silent Hill: Ørigins were positive overall, though falling short compared to the original installments. Its original release on the PSP received a Metacritic aggregate score of 78 out of 100 and a Game Rankings aggregate of 78.9%,[36][38] whilst the later PS2 release received lower scores of 70 out of 100 and 72.5%, respectively.[37][39]&lt;br /&gt;&lt;br /&gt;Most negative criticism stemmed from the mostly "strict adherence" to the series formula;[44] the opening comment of GameSpot's review remarked that "this old fog needs to learn some new tricks", and further detailed that the game provided "an entirely conventional adventure that relies on eight-year-old franchise hallmarks at the expense of anything truly new".[41] Some camera issues were noted,[43][40] especially in tight corridors.[42]&lt;br /&gt;[edit] References&lt;br /&gt;&lt;br /&gt;   1. ^ a b c d "Silent Hill: Origins, Release Summary". GameSpot. http://uk.gamespot.com/psp/adventure/silenthillorigins/similar.html?mode=versions&amp;om_act=convert&amp;om_clk=gssummary&amp;tag=summary;versions. Retrieved 2007-10-26. &lt;br /&gt;   2. ^ Travis: Late on a gig, bud. I'm taking the shortcut past Silent Hill; ...stopping for coffee as soon as I hit Brahms. I'm beat. Trucker: Bad dreams still keeping you awake? I told you man, a girl or two would go a long way. Climax. Silent Hill: Origins. (Konami). PlayStation Portable. (in English). (2007-11-06)&lt;br /&gt;   3. ^ Travis stands on the road besides his track. He suddenly notices a girl dressed in school uniform standing on the road. She turns and stares at Travis. Travis: Huh...? The girl turns around, and runs away. Travis: Hey, come back! Climax. Silent Hill: Origins. (Konami). PlayStation Portable. (in English). (2007-11-06)&lt;br /&gt;   4. ^ Travis: Not fog... it's smoke... My God... A girl screams inside the house. Travis: Someone's in there! [...] Girl: Let me burn. Travis: You're coming with me. ...Safe now. Hey! Someone help her! Where is everyone? Travis loses consciousness. He wakes up on a bench in the town. Travis: Where am I? ...Silent Hill? What happened last night? That girl... Did she make it? They would've taken her to the hospital. Climax. Silent Hill: Origins. (Konami). PlayStation Portable. (in English). (2007-11-06)&lt;br /&gt;   5. ^ Travis: Hey! You a doctor? Dr. Kaufmann: Can I help you? Travis: That fire last night, the girl who was burned? Is she here? Dr. Kaufmann: A girl? We've received no new patients in the last day or so. Climax. Silent Hill: Origins. (Konami). PlayStation Portable. (in English). (2007-11-06)&lt;br /&gt;   6. ^ Travis stand in front of a mirror; the girl stand in the reflection, in the dark version of the room. Travis: You're the girl from the fire... How did you...? Travis touches the bloody handprint on the mirror left by the girl, his figure flickers and he is transfered into the Otherworld. Travis: I'm seeing things. This ain't right. Climax. Silent Hill: Origins. (Konami). PlayStation Portable. (in English). (2007-11-06)&lt;br /&gt;   7. ^ Lisa: Are you okay? Sorry, did I startle you? My name is Lisa. I'm a trainee here. Are you waiting for someone? [...] The fire in the business district? How awful. I heard about that. No one knows how it got started. And that poor girl, Alessa Gillespie... To die like that... Climax. Silent Hill: Origins. (Konami). PlayStation Portable. (in English). (2007-11-06)&lt;br /&gt;   8. ^ Travis: You were at the fire! I saw you there. Dahlia: Of course you did. That was my house... burning. My daughter, Alessa. You were the one who saved her? Climax. Silent Hill: Origins. (Konami). PlayStation Portable. (in English). (2007-11-06)&lt;br /&gt;   9. ^ Travis finds a key in the Theatre lobby. Travis: Riverside Motel... I think I've been there before. Climax. Silent Hill: Origins. (Konami). PlayStation Portable. (in English). (2007-11-06)&lt;br /&gt;  10. ^ Travis: Happy? You've dug up my parents - what now? When do we get to look inside your sick little mind? [...] Travis faints before he gets any answers, and later locates the Present piece of the Flauros. Travis: ...This is the last one. Travis assembles the Flauros; the completed item rises into the air. Alessa appears in front of him. Travis: ...You're here!? Alessa heads to the door. Travis: Wait! [...] Dahlia: What have you done? You broke the spell! Now she is free. Climax. Silent Hill: Origins. (Konami). PlayStation Portable. (in English). (2007-11-06)&lt;br /&gt;  11. ^ Travis enters the room as cult members in robes perform a ceremony over the burnt Alessa. Dr. Kaufmann: She's really worked you over, hasn't she? I'm surprised to see you. We had assumed you'd just leave. Well, time to put her pawn to sleep... Goodnight. Gas from the floor surrounds Travis, who begins to faint. Dahlia: She's here! We need to begin this now! Dr. Kaufmann: Don't worry, Dahlia. With him out of the way, she has no conduit for her power. [...] Kaufmann approaches Travis. Dahlia: Leave it be. It is a cage for a demon. Contained, his power will focus yours. Release him, and we will all burn in the fires of Hell. Travis faints, and faces the final demon. Climax. Silent Hill: Origins. (Konami). PlayStation Portable. (in English). (2007-11-06)&lt;br /&gt;  12. ^ Harry's wife: Harry, it's a baby! Harry: It's a girl. Go on, hold her. Harry's wife: Cheryl... we'll call her "Cheryl". Static interrupts the dialog. Dr. Kaufman: Half the soul is lost, the seed lies dormant. Dahlia: The other half is not lost. We'll use a summoning spell. Hearing her pain, it is sure to come. Dr. Kaufman: It will take time. Dahlia: We can wait. Climax. Silent Hill: Origins. (Konami). PlayStation Portable. (in English). (2007-11-06)&lt;br /&gt;  13. ^ Woman: What are you talking about? I'm not your mamma. Please - No! Man: Scuse me sir. Motel's closed for the season. Wait! He screams. Travis' father: What are you doing, son? Careful, daddy's-! Climax. Silent Hill: Origins. (Konami). PlayStation Portable. (in English). (2007-11-06)&lt;br /&gt;  14. ^ A UFO descends, and an alien and dog descend. Alien: Greetings Travis! Travis: You seen my truck? I have to find my truck. Dog: (whispering in the alien's ear) Ruff! Ruff! Alien: Your truck is on our planet. Come with us. Travis: Can I drive? Alien: You drive stick? They float up to a UFO in a beam of light, and the UFO flies away. Climax. Silent Hill: Origins. (Konami). PlayStation Portable. (in English). (2007-11-06)&lt;br /&gt;  15. ^ Klepek, Patrick (2006-03-16). "Silent Hill 1 Re-release?". 1UP. http://www.1up.com/do/newsStory?cId=3148821. Retrieved 2007-11-19. &lt;br /&gt;  16. ^ Klepek, Patrick (2006-04-13). "Konami Release Dates Leaked". 1UP. http://www.1up.com/do/newsStory?cId=3149572. Retrieved 2007-11-19. &lt;br /&gt;  17. ^ a b Reed, Kristan (2006-05-11). "Silent Hill: Origins Preview". Eurogamer. http://www.eurogamer.net/article.php?article_id=64615&amp;page=1. Retrieved 2007-11-19. &lt;br /&gt;  18. ^ Vore, Bryan (2006-07-24). "CC06: Silent Hill: Origins - The William Oertel Interview". GameInformer. http://www.gameinformer.com/News/Story/200607/N06.0724.1920.38992.htm. Retrieved 2007-11-19. &lt;br /&gt;  19. ^ a b GameSpot (2006-05-10). "Konami Announces Silent Hill: Origins". GameSpot. http://www.gamespot.com/psp/adventure/silenthillorigins/news.html?sid=6149938&amp;mode=press. Retrieved 2007-11-19. &lt;br /&gt;  20. ^ MobyGames Game Credits for Silent Hill: 0rigins&lt;br /&gt;  21. ^ Eurogamer, Silent Hill Origins Preview&lt;br /&gt;  22. ^ a b c Dunham, Jeremy (2006-08-23). "GC 2006: Silent Hill: Origins Hands-on". IGN. http://psp.ign.com/articles/727/727752p1.html. Retrieved 2007-11-19. &lt;br /&gt;  23. ^ a b Torres, Ricardo (2006-08-24). "Silent Hill: Origins Hands-On". GameSpot. http://www.gamespot.com/psp/adventure/silenthillorigins/news.html?sid=6156434&amp;mode=recent. Retrieved 2007-11-19. &lt;br /&gt;  24. ^ Torres, Ricardo (2006-05-10). "E3 06: Silent Hill: Origins First Impressions". GameSpot. http://www.gamespot.com/psp/adventure/silenthillorigins/news.html?sid=6149957&amp;mode=recent. Retrieved 2007-11-19. &lt;br /&gt;  25. ^ Reed, Kristan (2006-05-11). "Silent Hill: Origins, page 2". Eurogamer. http://www.eurogamer.net/article.php?article_id=64615&amp;page=2. Retrieved 2007-11-19. &lt;br /&gt;  26. ^ Crecente, Brian (2006-10-23). "Rumor: Climax Hobbles Silent Hill: Origins". Kotaku. http://kotaku.com/gaming/climax/rumor-climax-hobbles-silent-hill-origins-209349.php. Retrieved 2007-11-19. &lt;br /&gt;  27. ^ a b Fahey, Rob (2007-07-10). "Silent Hill: Origins 2007 Preview". Eurogamer. http://www.eurogamer.net/article.php?article_id=79257. Retrieved 2007-11-19. &lt;br /&gt;  28. ^ Reed, Kristan (2007-04-30). "Silent Hill: Origins Interview". Eurogamer. http://www.eurogamer.net/article.php?article_id=75765. Retrieved 2007-11-19. &lt;br /&gt;  29. ^ a b Liang, Alice (2007-04-23). "CC06: Silent Hill: Origins PSP preview". 1UP. http://www.1up.com/do/previewPage?cId=3158933. Retrieved 2007-11-19. &lt;br /&gt;  30. ^ Shoemaker, Brad (2007-04-24). "Silent Hill: Origins Updated Hands-On". GameSpot. http://uk.gamespot.com/psp/adventure/silenthillorigins/news.html?sid=6169563&amp;om_act=convert&amp;om_clk=newlyadded&amp;tag=newlyadded;title;1. Retrieved 2007-11-19. &lt;br /&gt;  31. ^ Martin, Matt (2008-08-21). "Silent Hill PSP demo leaked online". Gamesindustry.biz. http://www.gamesindustry.biz/content_page.php?aid=27874. Retrieved 2007-11-19. &lt;br /&gt;  32. ^ McWhertor, Michael (2007-12-07). "Unconfirmed: Silent Hill 0 Gets Inevitable PS2 Port". Kotaku. http://kotaku.com/gaming/unconfirmed/silent-hill-0-gets-inevitable-ps2-port-331377.php. Retrieved 2007-12-07. &lt;br /&gt;  33. ^ McWhertor, Michael (2008-01-15). "Playstation 2: Retailers All But Confirm Silent Hill Ørigins PS2 Port". Kotaku. http://kotaku.com/345299/retailers-all-but-confirm-silent-hill-origins-ps2-port. Retrieved 2008-11-24. &lt;br /&gt;  34. ^ Geddes, Ryan (2008-01-22). "Silent Hill Origins Coming to PS2". IGN. http://ps2.ign.com/articles/846/846858p1.html. Retrieved 2008-11-24. &lt;br /&gt;  35. ^ "Silent Hill Zero Original Soundtracks" (in Japanese). Konamistyle. http://www.konamistyle.jp/ecitem/item44650.html. Retrieved 2008-11-24. &lt;br /&gt;  36. ^ a b "Silent Hill: Ørigins Reviews". Game Rankings. http://www.gamerankings.com/htmlpages2/933072.asp. &lt;br /&gt;  37. ^ a b "Silent Hill: Origins Reviews". Game Rankings. http://www.gamerankings.com/htmlpages2/944634.asp. &lt;br /&gt;  38. ^ a b "Silent Hill Origins (psp: 2007): Reviews". Metacritic. http://www.metacritic.com/games/platforms/psp/silenthillorigins. Retrieved 2008-11-24. &lt;br /&gt;  39. ^ a b "Silent Hill Origins (ps2: 2007): Reviews". Metacritic. http://www.metacritic.com/games/platforms/ps2/silenthillorigins. Retrieved 2008-11-24. &lt;br /&gt;  40. ^ a b Burt, Andy (2007-11-07). "Review : Silent Hill Origins [PSP"]. http://www.gamepro.com/article/reviews/145929/silent-hill-origins/. Retrieved 2008-11-24. &lt;br /&gt;  41. ^ a b VanOrd, Kevin (2007-11-22). "Silent Hill: Origins for PSP Review". GameSpot. http://uk.gamespot.com/psp/adventure/silenthillorigins/review.html. Retrieved 2008-11-24. &lt;br /&gt;  42. ^ a b Chapman, David (2007-11-19). "GameSpy: Silent Hill Origins Review". GameSpy. http://psp.gamespy.com/playstation-portable/silent-hill-origins/836649p1.html. Retrieved 2008-11-24. &lt;br /&gt;  43. ^ a b Haynes, Jeff (2007-11-12). "IGN: Silent Hill Origins Review". IGN. http://psp.ign.com/articles/834/834588p1.html. Retrieved 2008-11-24. &lt;br /&gt;  44. ^ a b Gilmore, Craig (2008-04-17). "Review - Silent Hill Origins". Play Magazine. http://www.play-mag.co.uk/psp/games/silent_hill_origins/silent_hill_origins.html. Retrieved 2008-11-24.&lt;br /&gt;&lt;br /&gt;&lt;object width="480" height="295"&gt;&lt;param name="movie" value="http://www.youtube.com/v/itWfQiSKplw&amp;hl=en_US&amp;fs=1&amp;color1=0x006699&amp;color2=0x54abd6"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/itWfQiSKplw&amp;hl=en_US&amp;fs=1&amp;color1=0x006699&amp;color2=0x54abd6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-5579777284913306755?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/5579777284913306755/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2010/01/for-more-widgets-please-visit.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/5579777284913306755'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/5579777284913306755'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2010/01/for-more-widgets-please-visit.html' title='&lt;marquee&gt;Silent Hill : Origins&lt;/marquee&gt;'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-9055531477536319603</id><published>2010-01-13T01:50:00.000-08:00</published><updated>2010-01-13T01:54:27.600-08:00</updated><title type='text'>The Sims 3</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i131.photobucket.com/albums/p317/aerialsilentsun/TheSims3BoxMac.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 459px; height: 650px;" src="http://i131.photobucket.com/albums/p317/aerialsilentsun/TheSims3BoxMac.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The Sims 3 is a strategic life simulation video game in The Sims franchise, originally created by Maxis. It was released on DVD for Microsoft Windows and for Macintosh, using cider emulation, on June 2, 2009 in North America, on June 4, 2009 in Australia and on June 5, 2009 in Europe. A collectors edition of the game containing exclusive downloadable content, a plumbob-shaped USB drive and a Hints and Tips guide created by Prima, was also released. An expansion pack titled The Sims 3: World Adventures has also been released on November 17, 2009. Versions for Seventh generation video game consoles are speculated, but have yet to be confirmed.[8]&lt;br /&gt;&lt;br /&gt;The Sims 3 is built upon the same concept as its predecessor. Players control their Sims in various activities and form relationships in a manner similar to real life. The Sims 3, like The Sims and The Sims 2, does not have a defined final goal; gameplay is open-ended. This title also features a "living neighborhood" where all Sims age at once.&lt;br /&gt;&lt;br /&gt;The Sims 3 proved to be an instant success, selling 1.4 million copies in its first week and dominating the sales charts over a month later.[9] Critics issued mostly positive reviews; The Sims 3 gained an 86% score from aggregator Metacritic.[10]&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Gameplay&lt;/span&gt;&lt;br /&gt;Sim houses and neighborhoods are entirely in one continuous map, and the developers have stated, "What you do outside your home now matters as much as what you do within." The game includes an optional feature called "Story Progression", which allows all NPC Sims in the neighborhood to autonomously continue as if the player was controlling them, such as grow up, get married, get jobs and promotions, have children, build their dream house or buy a house, and so forth.You can take any chances you like. You are the controller.[11]&lt;br /&gt;&lt;br /&gt;In addition to Needs, Sims now have Moodlets, which can be positive or negative. Moodlets involve events such as emotional or physical events, such as a good meal, comfort from sitting in a good chair, and other things. Most Moodlets last for a set duration, whereas some negative Moodlets can be cured and some positive ones rely on the Sim's surroundings.&lt;br /&gt;&lt;br /&gt;The previous system of Wants and Fears from Sims 2 has been replaced with a new Wishes system. Fulfilling a Wish contributes to the Sim's Lifetime Happiness score, which can be used to purchase Lifetime Happiness Rewards.&lt;br /&gt;&lt;br /&gt;Sims live for a set duration of time (adjustable by the player) and advance through several stages (baby, toddler, child, teen, young adult, adult, and elder). Sims can die of old age or they can die prematurely from causes such as fire, starvation, drowning, electrocution or mummy curse (new with Sims 3 World Adventures)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Open World&lt;/span&gt;&lt;br /&gt;On March 19, 2008, EA revealed a new feature to The Sims 3: Open world. Sims can now explore the world outside their homes without having to face strenuous loading times. Every lot is now synchronized with the main neighborhood time. Before, time of day and weather were different in each lot and would continue off from the last time it was played. Players can also interact with every building in a city (gym, art gallery, etc.). Although players are unable to see inside of commercial buildings (grocer, bookstore, theater, police office, school, etc.), they are able to enter and retain limited control over the Sim's actions while in these locations. All occupied residential buildings can be entered in the same manner as the Sim's home lot.[12]&lt;br /&gt;Skills&lt;br /&gt;&lt;br /&gt;There are several skill-dependent abilities, such as advanced social interactions available from high charisma, special songs for guitar players and appliance upgrades (self-cleaning, more TV channels, etc.) for high handiness. Painting, writing, cooking and guitar are now different skills, instead of the all-encompassing "creativity" skill of The Sims and The Sims 2. Paintings are now more particular to each Sim, based on their traits. Sims can increase their skills by practicing a skill (e.g. playing the guitar, working in the garden, writing a novel, etc.), reading a book about the skill, or taking a class in the skill at a civic building. Sims can begin building their skills as early as their toddler days.[13] While skills do not show up in the meter right away, using skill building objects is rewarded once the toddler grows into a child.&lt;br /&gt;Careers&lt;br /&gt;&lt;br /&gt;In The Sims 2, Sims 'disappeared' once they took the carpool to work, and the player had no control of them until they returned, whereas in The Sims 3, each career now takes place in a building in the neighborhood that a Sim travels to. New aspects of careers include part-time jobs, overtime, and salary raises. Sims now have a boss to report to. Each career can yield several different rewards and some can be split into several tracks. A new function is that instead of having just skills to advance in a job, Sims also depend on relationships with co-workers and their boss.[14] While at work, the player has a certain level of control over working Sims through 'Options', adjustable settings that dictate how the Sim should go about their work (e.g. take a break, socialize with co-workers, run errands, etc.)&lt;br /&gt;Opportunities&lt;br /&gt;&lt;br /&gt;One of the major new additions to gameplay is Opportunities, tasks that Sims can complete to earn rewards. These challenges occur randomly based on aspects of each Sim's lifestyle, such as relationships, skills and job. Career opportunities such as working overtime or completing special tasks can yield a pay raise, cash bonus, or relationship boost. Skill opportunities are requests by neighbors or community members for Sims to solve problems using their acquired skills for cash or relationship rewards.&lt;br /&gt;Create-A-Sim&lt;br /&gt;&lt;br /&gt;Create-a-Sim (CAS) is the character (Sim) builder, where the polygon 3-D models of Sims can be modified. New features include the ability to change footwear and head wear separately and to add freckles. Sliders have replaced prior functions in CAS. For instance, muscular and obesity sliders replace The Sims 2 system of three body types (fit, regular, and fat). Skin color, hair, voice pitch, clothing texture, and other things can also be adjusted on sliders.&lt;br /&gt;&lt;br /&gt;The original system of percentage bar personality points has been replaced with a system of traits.[15] These traits control the way Sims behave. For example, a clumsy Sim may break items while using them and a hot-headed Sim may annoy another Sim at random. They also open up special interactions which might not be available otherwise.&lt;br /&gt;Build and buy modes&lt;br /&gt;&lt;br /&gt;The build and buy modes have received their own makeover. The square tile outlines that appeared on the ground in previous Sims games' build and buy modes are now a quarter their original size to give the player more liberty to place objects (except for doors, windows, and walls) where they want.[16] Players can re-color and re-pattern the furniture and other items to specific shades and patterns with the new Create-a-Style and make multi-story houses with basements.[17]&lt;br /&gt;Create-A-World&lt;br /&gt;&lt;br /&gt;On October 29, 2009, Electronic Arts announced "Create-A-World (CAW)", which is a game world editor that allows players to create their own custom cities from scratch for use within the game.[18] The editor tool is offered to players as a separate download (156MB), and was released on December 16, 2009 as a beta version. EA will offer technical support and updates.[18] Players are able to share their neighborhoods as with other content.[18]&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Development&lt;/span&gt;&lt;br /&gt;Electronic Arts first announced Sims 3 on March 19, 2008.[20] The game was developed at their studio in Redwood Shores, California,[21] whose other titles include Dead Space. On January 15, 2009, EA invited "some of the best" custom content creators to their campus at Redwood Shores where they were hosting a Creator’s Camp. Creators have been invited to spend the week exploring and creating content like Sims, houses and customized content. The Creators' work is used to pre-populate The Sims 3 Exchange.[22] In the seventh expansion pack for The Sims 2, The Sims 2: FreeTime, an event occurs in which a Sim-version of Rod Humble, the head of The Sims franchise, gives the player's Sim family an unopened gift box. When opened, the family gets a computer with The Sims 3 on it. The Sims 3 game cannot be bought in the catalog. Sims can then play The Sims 3 on their computers or console systems. Like all the other games that Sims can play in The Sims 2, The Sims 3 is a looping gameplay video shown on the player's Sim's computer screens when played by a Sim. On July 15, 2008 the first video preview of The Sims 3 appeared on the official website as did seven new screenshots and five Create-A-Sim screens. Four screenshots that appeared on the website and were then taken down soon after, leaked onto the internet by a member of the community.&lt;br /&gt;&lt;br /&gt;Copies of the video game Spore also came packaged with fliers advertising the game, with information stating whole-neighborhood accessibility and endless possibilities on character creation. On October 31, 2008, two teaser trailers were released by Electronic Arts featuring a comical view on the 2008 presidential election in the United States. Candidates John McCain and Barack Obama were included along with respective running mates Sarah Palin and Joe Biden.[23] In the eighth expansion pack of The Sims 2, The Sims 2: Apartment Life, new objects were added including logo posters and framed screenshots. The game was shipped with a code and an internet address, where the player could download clothing with The Sims 3 logo on it. Another developer walk through was released on November 6, 2008, featuring in-depth previews of the neighborhood and Create-A-Sim.&lt;br /&gt;&lt;br /&gt;On March 23, 2009, the look and feel of The Sims 3 was seamlessly threaded throughout the storyline of an episode of The CW series One Tree Hill. On screen, the episode opens in an idealized Sims version of One Tree Hill and then transitions into the real Tree Hill. As this episode plays out, Sims versions of popular One Tree Hill characters are introduced and then morph into the real-life characters, including Dan (Paul Johansson), Lucas (Chad Michael Murray) and Peyton (Hilarie Burton).[24][25] The Sims 3 versions of the characters are available for download via CW's official website.[25] On April 19, 2009, Target exclusively released a promotional disc of The Sims 3 that features a Ladytron band poster, The Sims 3 theme song music download, and a $5 off coupon. The main menu includes screensaver downloads, videos, Create-A-Sim, Create-A-House, and much more. There is no actual gameplay involved, but it describes what playing feels like.&lt;br /&gt;&lt;br /&gt;On May 8, 2009, EA announced that The Sims 3 had gone gold meaning that the game had finished beta testing stage and was off for manufacturing ahead of its June 2009 Release.[26] On May 15, 2009 EA released some online interactive teaser experiences on The Sims 3 Website, including 'SimFriend', which allows users to choose a virtual Sim Friend who would email them throughout the day. 'SimSocial', which allows users to create their own Sim online, and have an adventure with them. 'SimSidekick', which allows users to surf the web with a sim.[27][28] Two weeks before the game was scheduled to be released, a pirated version of the digital distribution version[29] of the game leaked onto the Internet.[30] EA later commented the leak was a "buggy, pre-final" version.[31] EA claims that more than half of the game is missing and is susceptible to crashes or worse.[32] Reportedly, the title has seen higher piracy rates than that of the most pirated game of 2008, Spore.[33][34][35]&lt;br /&gt;Audio&lt;br /&gt;&lt;br /&gt;The music to The Sims 3 was written by composer Steve Jablonsky, who recorded the score with the Hollywood Studio Symphony at the Newman Scoring Stage at 20th Century Fox.[36]&lt;br /&gt;Software copy restriction&lt;br /&gt;&lt;br /&gt;Some of EA's other recent PC titles, such as Spore and Dead Space, have used a SecuROM copy restriction scheme that requires online and offline authentication and limits the number of times a user can install the game to five. While it was speculated that The Sims 3 would use the same system, on March 26, executive producer Rod Humble revealed that The Sims 3 uses traditional disk-based copy protection as Sims 2 did, and does not require online authentication to install. A product key is also required.[37] However, SecuROM based restriction is still present within the "Digital Download" version of the title, limiting users to a total of 5 authorizations for 5 different machines via online activation, each of which can be de-authorized online at any time. A legitimate serial key is required to download custom objects and Sims from the official website. This includes custom designs created by other Sims 3 players as well as additional content from EA.&lt;br /&gt;Delay&lt;br /&gt;&lt;br /&gt;On February 3, 2009, it was announced that the release date of The Sims 3 would be delayed from February 20, 2009 to June 2, 2009 in the US, and June 5, 2009 in the UK. John Riccitiello, CEO of EA Redwood Shores, said "In the case of Sims 3, we’re moving this title to June 2 to give us additional time to build the worldwide marketing campaign a title like this deserves".[38] Grant Rodiek, Associate Producer of The Sims 3 said:&lt;br /&gt;&lt;br /&gt;    "The Sims 3 June launch gives more time for tuning and polish and the ability to launch the game on PC and Mac platforms simultaneously. This is a key EA franchise and title and it deserves a bigger bet on the best Sims game EA has made. These last few months will give us a little more time to tune, tweak, and polish the game. Our players have been waiting for something awesome and that’s exactly what we intend to give them."[39]&lt;br /&gt;&lt;br /&gt;Marketing&lt;br /&gt;&lt;br /&gt;EA Singapore launched The Sims 3 with a launch party[40] which was held on 2 June, 2009 at the new shopping mall Iluma in Singapore. At the event, The Sims 3 T-shirts were available for purchase. Players who pre-ordered received unlock codes for a Vintage Sports Car and a free The Sims 2 Expansion Pack download. In Sydney, Australia on June 4, 2009 a fashion event to show off the freedom and self-expression in The Sims 3 was held by Electronic Arts Australia, and included a performance by Jessica Mauboy.[41]&lt;br /&gt;The Sims 3 Collector's Edition box design with the 2GB flash drive.[42]&lt;br /&gt;Release&lt;br /&gt;&lt;br /&gt;The game was released as both a standard edition and a Collector's Edition. Both the collector's edition and the standard edition of the game comes with a coupon for 1000 Sim Points to spend at The Sims 3 Store.[43][44] The standard edition contains the first release of the core game, while the Collector's Edition includes the Sims 3 core game, a 2GB The Sims Plumbob USB drive (preloaded with wallpapers and screensavers of the game, and the main theme as an MP3 file) with matching Green Carabiner, an exclusive European-styled Sports Car download, a Prima Tips and Hints Guide (not the actual Sims 3 Prima Guide), and Plumbob stickers. Those that pre-ordered the game also got a Vintage Sports Car download, The Sims 3 Neighborhood Poster, and a quick start reference guide.[45][46] It is still unknown which countries are / will be able to purchase the Collectors' Edition, but this list definitely includes New Zealand, Australia, Philippines, Israel[47], the Netherlands[48] and South Africa.[49] Recently however, a Christmas special edition was released in the US and probably more to follow and includes all the stuff in collecters edition. A preview CD with more information about The Sims 3, such as music samples, family descriptions, and career information, was also released. Previous releases of The Sims have rarely been advertised for mobile platforms, although the game is available on the Ovi Store,[50],iPhone and iPod Touch [51] On August 3, 2009 EA announced that it will release the first expansion pack, World Adventures, on November 17, wher&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-9055531477536319603?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/9055531477536319603/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2010/01/sims-3.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/9055531477536319603'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/9055531477536319603'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2010/01/sims-3.html' title='&lt;marquee&gt;The Sims 3&lt;/marquee&gt;'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-3239602620790872940</id><published>2010-01-13T01:46:00.000-08:00</published><updated>2010-01-13T01:49:32.532-08:00</updated><title type='text'>Psi-Ops : The Mindgate Conspiracy</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://media.giantbomb.com/uploads/0/1940/625809-psi_ops___the_mindgate_conspiracy_coverart_large.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 300px; height: 417px;" src="http://media.giantbomb.com/uploads/0/1940/625809-psi_ops___the_mindgate_conspiracy_coverart_large.png" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Psi-Ops: The Mindgate Conspiracy is a video game developed by Midway Games for the Xbox, PlayStation 2 and Microsoft Windows PC platforms. It was also being developed for the Nintendo GameCube titled ESPionage but later cancelled. The game was released in North America on June 14, 2004; the European release followed on October 1, 2004. On June 9, 2008, the full version was offered as a free download hosted by fileplanet[1] with in-game advertising, but also allowing to purchase the game in order to remove the advertising. A FilePlanet subscription is required to receive the game.&lt;br /&gt;&lt;br /&gt;A traditional shooter in many respects, Psi-Ops banks on its ragdoll physics (by way of Havok 2.0) and variety of psychic powers to differentiate itself. In Japan and Southeast Asia/East Asia, the game was marketed by Capcom as Psi-Ops: Psychic Operation.&lt;br /&gt;&lt;br /&gt;In the game, the player is Nick Scryer, a "PSI-Operative" whose mind has been wiped to allow him to infiltrate a terrorist organization. However, he is captured and must fight his way out with the help of Sara, a double agent. As he progresses, he regains his PSI powers.&lt;br /&gt;&lt;br /&gt;It is often compared with the video game Second Sight from Free Radical Design.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Story&lt;/span&gt;&lt;br /&gt;When the story begins, Nick Scryer has no memory of who he is, his mind having been wiped in order to infiltrate a terrorist organization known as The Movement. After being imprisoned, the player is released by Sara and given a drug to regain his memory and lost abilities. It begins with the game's most prominent power, telekinesis, and moves from there.&lt;br /&gt;&lt;br /&gt;Nick also faces off against a plethora of former PSI-Operatives, all of whom have defected with the general that formerly led the PSI-Ops project. Each is specialized in a certain field of psychic ability (the first boss, for example, is an expert in mind control) and far more powerful in that field than Nick. Nick defeats them one by one; usually through creative combinations of his weaker but more varied psychic abilities.&lt;br /&gt;&lt;br /&gt;As Nick moves his way through the organization, he learns of mysterious, psi-based objects that have been the focus of wars over the last century (a cutscene suggests these artifacts are in fact the causes of wars such as World War II). At the same time, he begins noticing strange behavior in Sara, who seems to rotate between friend and foe for no apparent reason. It is eventually discovered that Sara in fact has a twin, who is killed by Sara near the end of the game.&lt;br /&gt;&lt;br /&gt;As the game comes to an end, the many artifacts are combined into a single device, which when combined with a special machine give the user nearly limitless psychic power. Nick regains his full memory while attempting to stop this. The general uses this device on himself, and is summarily defeated by Nick. Though his defeat is the same regardless of how the player goes about doing it, the point of the battle is to absorb some of the immense psychic power before the general, giving Nick a special weapon to use and a much better chance of defeating the general than if he had missed the opportunity to do so.&lt;br /&gt;&lt;br /&gt;After the general is defeated, the device is broken back into its component artifacts, and two helicopter gunships promptly appear to recover them, not concerned with the lives of Nick or Sara. In the game's final cutscene, Nick crashes one of the helicopters with telekinesis. The screen fades to black and the words "TO BE CONTINUED" appear.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Gameplay&lt;/span&gt;&lt;br /&gt;Most of the gameplay in Psi-Ops focuses on the use of Nick's various psychic powers, which are unlocked as the game progresses. Though there are numerous weapons available, only two can be carried at a time, one of which cannot be replaced (Nick's silenced pistol). The available weapons also become virtually useless in the later levels, especially against the larger armored enemies. The low ammo totals for each weapon also force a dependence on Nick's psychic powers, which are much more effective in practice. The player is given a meter that limits the total amount of energy they can expend at any given point, though like any power meter it can be restored through various methods. Unlike the game's antagonists, Nick is unique in that he has access to the full range of psychic abilities, albeit in a more limited form than the more specialized psychics.&lt;br /&gt;&lt;br /&gt;To begin with Nick has no access to his psychic powers, but regains his memories of how to use them one by one at various points in the game. Each remembering event is followed by a training level instructing the player in each powers' use. The powers are listed in the order which they are unlocked.&lt;br /&gt;&lt;br /&gt;    * Telekinesis (TK) is the ability to move objects with the mind. This is Nick's "bread and butter" skill and has numerous uses, ranging from using loose items as projectiles, slamming enemies into walls, or flying on an object being levitated (TK Surf).&lt;br /&gt;&lt;br /&gt;    * Remote Viewing (RV) gives Nick a literal out-of-body experience, separating his mind from his body and enabling the player to look anywhere within a short distance unhindered by walls or doors without moving their real body. The distance determines the amount of power it consumes.&lt;br /&gt;&lt;br /&gt;    * Mind Drain (MD) is used to absorb a target's mental energy to replenish Nick's own. So long as the target is unaware, unconscious, or dead, Nick can steal their mental energy. This will kill the target if they are still alive at the time and the process is completed. Catching a living target standing and unaware, or at the moment they stand up after being knocked down, will restore up to fifty percent of Nick's energy while causing the target's head to explode; unconscious and dead foes provide progressively lesser energy.&lt;br /&gt;&lt;br /&gt;    * Mind Control (MC) allows Nick to enter another person's mind and take full control of their body. Much like RV, the drain on the player's energy is determined by distance. A controlled enemy can be used to attack other enemies or simply be made to commit suicide; enemies will promptly kill the person in question for acting as such. Several points in the game also require that Nick control enemies to reach switches he cannot reach on his own.&lt;br /&gt;&lt;br /&gt;    * Pyrokinesis (PK) allows Nick to summon a wave of flame with a swing of his arm, igniting anything in its path a short distance ahead of Nick. It can be used to burn foes, start chain reactions with crates and/or explosive cans, or flush out enemies from hiding spots.&lt;br /&gt;&lt;br /&gt;    * Aura View (AV) is the final power Nick acquires, allowing him to see beyond the visible spectrum. This allows the player to see things such as erased messages on whiteboards, invisible mines, and extra-dimensional "Aura Beasts."&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-3239602620790872940?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/3239602620790872940/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2010/01/psi-ops-mindgate-conspiracy.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/3239602620790872940'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/3239602620790872940'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2010/01/psi-ops-mindgate-conspiracy.html' title='&lt;marquee&gt;Psi-Ops : The Mindgate Conspiracy&lt;/marquee&gt;'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-7941463166999668495</id><published>2010-01-13T01:42:00.000-08:00</published><updated>2010-01-13T01:45:12.344-08:00</updated><title type='text'> Free Running : Parkour Games</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img4.raidpic.com/78FreeRunCover.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 298px; height: 367px;" src="http://img4.raidpic.com/78FreeRunCover.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Apa Itu Free Running?&lt;/span&gt;&lt;br /&gt;Free running or freerunning is a form of urban acrobatics in which participants, known as free runners, use the city and rural landscape to perform movements through its structures. It incorporates efficient movements from parkour, adds aesthetic vaults and other acrobatics, such as tricking and street stunts, creating an athletic and aesthetically pleasing way of moving. It is commonly practiced at gymnasiums and in urban areas that are cluttered with obstacles.&lt;br /&gt;&lt;br /&gt;The term free running was coined during the filming of Jump London, as a way to present parkour to the English-speaking world. However, free running and parkour are separate, distinct concepts — a distinction which is often missed due to the aesthetic similarities. Parkour as a discipline emphasizes efficiency, whilst free running embodies complete freedom of movement — and includes many acrobatic maneuvers. Although the two are often physically similar, the mindsets of each are vastly different.[1] The founder Sébastien Foucan defines free running as a discipline to self development, following your own way.[2]&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Overview&lt;/span&gt;&lt;br /&gt;Heavily influenced by Sébastien Foucan inspired by Parkour which was founded by David Belle and their childhood friends, Yann Hnautra, Laurent Piemontesi, Josh King and Chau Belle Dinh, Free running embraces elements of tricking and street stunts, which are considered by the parkour community to be inefficient and not parkour. Initially, the term Freerunning was used interchangeably with parkour, it is not certain whether Freerunning was initially supposed to be different to Parkour.[3] However, as free runners became interested in aesthetics as well as useful movement, the two became different disciplines. The term Freerunning was created by Guillaume Pelletier and embraced by Foucan to describe his "way" of doing parkour.[4] Foucan summarizes the goals of Freerunning as using the environment to develop yourself and to always keep moving and not go backwards.&lt;br /&gt;&lt;br /&gt;While Freerunning and parkour share many common techniques, they have a fundamental difference in philosophy and intention. The main aim of parkour is the ability to quickly access areas that would otherwise be inaccessible and the ability to escape pursuers, which means the main intention is to clear their objects as efficiently as they can, while Freerunning emphasizes self development by "following your way".[4] Foucan frequently mentions "following your way" in interviews,[5] and the Jump documentaries. He explains that everyone has their way of doing parkour and they shouldn't follow someone else's way of doing it, instead they should do it their way. Freerunning is commonly misinterpreted as being solely focused on aesthetics and the beauty of a certain vault, jump, etc. Although a lot of free runners choose to focus on aesthetics, that is just "their way", the goal however is still self development. In Freerunning you may employ movements of your choosing. You might also do certain movements solely for their aesthetic value and the challenge of execution. Freerunning is essentially complete freedom of movement.&lt;br /&gt;&lt;br /&gt;However, it must be noted that not one of the founders and developers of the discipline, apart from Foucan, see two separate disciplines in parkour and freerunning. L'Art du deplacement, the original name, was practised by the founders in the same way as it is practised today by those same individuals. The discipline was not originally about 'moving from A to B' but rather was a way of testing oneself physically and mentally, to see if one was 'strong' (hence the Lingala term Yamakasi meaning 'strong man, strong spirit'). Parkour Generations, the largest global collective of first and second generation traceurs, explains in several articles and video interviews that while acrobatics is indeed a separate practice, Parkour, Freerunning and L'Art du Deplacement are all different names of this discipline.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Movements&lt;/span&gt;&lt;br /&gt;Moves specific to free running are not easy to define, as most free runners use a combination of street stunts and parkour techniques. Free running focuses on freedom and beauty of movements, so many parkour techniques, such as vaults, may be carried out in a more aesthetically pleasing way, despite the fact that it may decrease the efficiency of the move.&lt;br /&gt;&lt;br /&gt;Street stunts tend to be performed on flat ground or off a height, whereas free running movements tend to involve the use of obstacles or the general idea of movement from one place to another.&lt;br /&gt;&lt;br /&gt;Examples of movements which are more likely to be classed as free running moves than parkour or street stunts include:&lt;br /&gt;Movements Name  Description&lt;br /&gt;Reverse Vault  Instead of vaulting over a railing with a monkey vault, which may be the most efficient way, the athlete adds a 360 degree spin along the horizontal axis to make the movement more aesthetically pleasing, as well as increasing their coordination.&lt;br /&gt;Diving Frontflip  A frontflip is executed over a wall or other obstacle, usually with a large drop on the other side. It is referred to as a diving frontflip (or dive front) because the athlete is required to dive over the obstacle before initiating the tuck.&lt;br /&gt;360 Wallrun  This is similar to the wallrun parkour technique, in which the athlete runs at a tall wall and pushes against the wall with their foot to propel themselves up the wall. The only difference between this movement and the 360 wallrun is that a 360 degree spin is carried out after kicking off the wall and before grabbing the top of the wall.&lt;br /&gt;Wall Spin  This is an advanced form of the palm spin. The athlete runs to a wall, jumps, places both hands on the wall, and vertically rotates 360 degrees while remaining in contact with the wall. Pushing off with one hand helps the rotation.&lt;br /&gt;Wing Spin  This is basically a one handed wall spin. The non-contact hand and arm is spread away from the wall, much like a wing.&lt;br /&gt;Wall Flip  The athlete runs to a wall, places a foot on, and does a backflip off of the wall.&lt;br /&gt;Broken Arm Spin  This is a wall spin in which the athlete rotates around the top arm, or arm closest to the wall.&lt;br /&gt;&lt;br /&gt;Film&lt;br /&gt;&lt;br /&gt;    * In many films starring Jackie Chan, a lot of parkour and free running like moves can be seen, before the invention of both (for example in the Police Story film series, Rumble in the Bronx, Mr. Nice guy)&lt;br /&gt;    * Many martial arts films produced in Hong Kong in the 80s, particularly the ones involving Jackie Chan, Sammo Hung and Yuen Biao and the Hong Kong martial art stunt teams, often used free running like flips, stunts and movements mixed into modern martial arts fight choreographies.&lt;br /&gt;    * The French film Taxi (1998), produced by Luc Besson, features the first on-screen appearance of free running.&lt;br /&gt;    * The French film Yamakasi (2001) is about a group of seven free running specialists (the Yamakasi of the film's title) who resolve to use their skills in order to undertake some highly energetic burglaries as a way to raise money to save a kid.&lt;br /&gt;    * The 2003 documentary Jump London follows French free runners (Sébastien Foucan, Johann Vigroux and Jérôme Ben Aoues) as they demonstrate their skills on the landmarks of London.&lt;br /&gt;    * The 2003 Thai film Ong-Bak: Muay Thai Warrior starring Tony Jaa contains various scenes of free running and parkour coupled with Muay Thai fighting.&lt;br /&gt;    * The French film Banlieue 13 (2004), produced by Luc Besson, features a large amount of free running, in addition to parkour.&lt;br /&gt;    * In the 2004 sequel to Yamakasi, Les Fils Du Vent, the Yamakasi move to Bangkok and battle the Yakuza and their Thai associates who are attempting to take over the city.&lt;br /&gt;    * In 2005 Jump Britain was produced as a follow-up to Jump London.&lt;br /&gt;    * The action film Casino Royale (2006 film), stars Sébastien Foucan as a bombmaker near the beginning trying to escape through construction. He helped direct this scene.&lt;br /&gt;    * In the 2007 film Blood &amp; Chocolate, the fluid movement of the otherworldly characters in the film was depicted through free running, one scene in the city and two in the forest.[7]&lt;br /&gt;    * In the 2007 film Live Free or Die Hard, there are two scenes in the beginning and end of the movie where French actor, martial artist, traceur and free runner Cyril Raffaelli is shown using motions from both free running and parkour.&lt;br /&gt;    * In the 2008 Hindi film Love Story 2050, there is a scene where the hero incorporates free running and parkour moves to try and catch the heroine (Priyanka Chopra) moving in a bus.&lt;br /&gt;    * In the 2008 film You Don't Mess with the Zohan, there are two free running sequences, one towards the beginning, and one towards the ending. These sequences include vaults and flips performed by members of Team Tempest doubling Adam Sandler.&lt;br /&gt;    * The 2008 action film Wanted, features free running and parkour during the intense action scenes.&lt;br /&gt;    * The 2008 comic book film Punisher: War Zone, features a trio in-league with the main villain who use free running as their primary means of transportation.&lt;br /&gt;    * The 2009 comedy Paul Blart: Mall Cop, features a group of criminals which uses free running, along with skateboarding and bicycle tricks as their way of quickly moving through the mall.&lt;br /&gt;&lt;br /&gt;[edit] Video games&lt;br /&gt;&lt;br /&gt;    * Core Design released a free running game, under the same name in 2007, for the PSP.&lt;br /&gt;    * In Activision's Tony Hawk's American Wasteland, the character has the ability to leave the skateboard and perform some limited free running techniques — although in the game they are referred erroneously as parkour techniques. A character with a French accent teaches how to wallflip, climb up the wall, and do multiple flips.&lt;br /&gt;    * In Half-Life 2: Deathmatch, there is a user-made map called dm_freerunner featuring an environment specifically designed for trickjumps and other free running techniques [1]&lt;br /&gt;    * In Ubisoft's Assassin's Creed and Assassin's Creed II, the player can use free running at any time, and can use it to scale buildings or get around obstacles.&lt;br /&gt;    * Mirror's Edge: a critically acclaimed Xbox 360, PlayStation 3 and PC game with the main focus being on a gang of outlaws called "Runners," who excel and specialize in parkour.&lt;br /&gt;    * Try-Synergy is developing a Wii game called "Free Running" in which you use free running techniques to complete goals.&lt;br /&gt;&lt;br /&gt;[edit] Music videos&lt;br /&gt;&lt;br /&gt;    * Madonna has released a video for her song "Jump", which features parkour and free running extensively throughout.[8] Also her music video "Hung Up" contains some clips of free running. For Madonna's Confessions tour, free running is heavily used for the choreography of the single "Jump".&lt;br /&gt;    * David Guetta has released a music video for his song "Love Don't Let Me Go (Walking Away)", which features free running extensively throughout.&lt;br /&gt;    * Eric Prydz has released a video for his song "Proper Education", which features free runner Daniel Ilabaca.&lt;br /&gt;    * Fort Minor has a video for their song "Remember the Name" that features several fans free running.&lt;br /&gt;    * 3 Doors Down has Gabriel Nunez, a free runner from team Tempest, prevent a car accident in the video "It's Not My Time."&lt;br /&gt;    * Bon Jovi has a teenager using elements of parkour and free running to get to a party in the video "It's My Life."&lt;br /&gt;&lt;br /&gt;[edit] Television&lt;br /&gt;&lt;br /&gt;    * A commercial featuring traceur David Belle, was made for the BBC.&lt;br /&gt;    * In 2006, two free runners, John Kerr and Daniel Ilabaca, appeared on the British automotive show Top Gear. It featured a race between the free runners and a Peugeot 207.&lt;br /&gt;    * On Saturday 9 June 2007, free runners appeared on Britain's Got Talent, and made it through to the next round with their free running display.&lt;br /&gt;    * In 2007 an advert for The Friday Night Project featured two free runners from urban freeflow acting as stunt doubles for the hosts.&lt;br /&gt;    * In a 2007 Modern Marvels episode, "Sticky Stuff", free running is shown while the show features "Stealth Rubber".&lt;br /&gt;    * In the Heroes episode Truth and Consequences, Monica Dawson learns with her adoptive muscle memory ability how to do some free running stunts to break into a house. They used Team Tempest from Los Angeles to play the part.&lt;br /&gt;    * A group of free runners 'Team Tempest &amp; Friends' performed at the 2007 Taurus World Stunt Awards.&lt;br /&gt;    * On January 16, 2008 free runner Chase Armitage played the stunt double for an actor on The Bill who used free running techniques to evade police officers. On January 19, he appeared on Harry Hill's TV Burp in which he performed as a stunt double for Harry Hill in a spoof of The Bill's chase scene.&lt;br /&gt;    * Free running founder Sébastien Foucan helped K-Swiss develop the Ariake, the first shoe for free running and parkour in a line of five models. He appears in a commercial for K-Swiss, free running.&lt;br /&gt;    * Free runner Levi Meeuwenberg participated in the 2008 20th Ninja Warrior anniversary, becoming the last competitor standing until being eliminated by the cliff hanger in the third stage.&lt;br /&gt;    * "3Run" the expert parkour and free running team begin a fitness challenge in March 2009 documented on the online fitness channel 'LA Muscle'. Watch their progress with the help of LA Muscle expert Ben Lauder Dykes on lamuscle.tv&lt;br /&gt;    * Luci Romberg, professional stunt woman and free runner, performed in an Incredible Edible Egg Commercial demonstrating her free running abilities.&lt;br /&gt;&lt;br /&gt;[edit] Literature&lt;br /&gt;&lt;br /&gt;    * In two of John Twelve Hawks' books; Book One of the Fourth Realm Trilogy, The Traveler and Book Two of the Fourth Realm trilogy, Dark River, free running and runners are featured as part of the story.&lt;br /&gt;    * In the William Gibson novel Spook Country, one of the main characters, a young Cuban named Tito, practices free running. He also had elements of Systema and a reference to the Orisha that mixed with the free walking mindset.&lt;br /&gt;    * In the Terry Pratchett Discworld novel Pyramids, the main character is a trainee assassin who enjoys "edificing", which is the local name for free running.&lt;br /&gt;&lt;br /&gt;[edit] Free running Videos&lt;br /&gt;&lt;br /&gt;    * Video of Free running in Pennsylvania&lt;br /&gt;    * Video of Free running in New York City&lt;br /&gt;    * Video of Free running in Berkshire&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-7941463166999668495?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/7941463166999668495/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2010/01/free-running-parkour-games.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/7941463166999668495'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/7941463166999668495'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2010/01/free-running-parkour-games.html' title='&lt;marquee&gt; Free Running : Parkour Games&lt;/marquee&gt;'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-7675514842946160804</id><published>2010-01-09T19:56:00.000-08:00</published><updated>2010-01-14T00:10:10.102-08:00</updated><title type='text'>Final Fantasy X</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i202.photobucket.com/albums/aa318/petef201/Final_Fantasy_X_Cover.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 246px; height: 352px;" src="http://i202.photobucket.com/albums/aa318/petef201/Final_Fantasy_X_Cover.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;Hai Sobat Blog ku !&lt;br /&gt;&lt;br /&gt;Kali ini gue mau ngebahas tentang Final Fantasy X,&lt;br /&gt;emang sih game jadul.&lt;br /&gt;tapi belom pernah gue tamatin karena dulu gue bego bahasa inggris(haha)&lt;br /&gt;&lt;br /&gt;ini Review Dari Wikipedia&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Final Fantasy X&lt;/span&gt;&lt;br /&gt;Final Fantasy X (ファイナルファンタジーX ,Fainaru Fantajī Ten?) adalah judul kesepuluh seri permainan role-playing game Final Fantasy dan permainan pertama dalam seri ini yang dirilis untuk PlayStation 2. Saat diluncurkan pada tahun 2001, ia masuk dalam daftar dua puluh permainan paling laris sepanjang masa, dan telah menjual lebih dari 7,75 juta unit di seluruh dunia. Mengambil tempat di sebuah dunia khayalan bernama Spira, cerita permainan ini berfokus pada sekelompok petualang dan misinya dalam mengalahkan sebuah kekuatan yang menghancurkan, yang dikenal sebagai "Sin".&lt;br /&gt;&lt;br /&gt;Permainan ini memiliki peran penting dalam seri Final Fantasy karena menandai transisi penggunaan latar belakang pre-render menuju penggunaan penuh dunia 3 dimensi, melalui kemampuan grafik PlayStation 2 yang kuat (walau gambar latar 2 dimensi masih ditemui pada interior beberapa bangunan tertentu). Ia juga merupakan yang pertama dalam seri Final Fantasy yang mampu menampilkan rentang ekspresi wajah realistis yang luas, di samping pengembangan teknologi efek grafik lainnya, seperti variasi pencahayaan dan bayangan pada pakaian karakter yang satu dengan yang lainnya.[2] Final Fantasy X juga merupakan yang pertama dalam seri ini yang menghadirkan aktor-aktor pengisi suara dan judul pertama yang melahirkan sebuah permainan kelanjutan (sequel) langsung, Final Fantasy X-2.&lt;br /&gt;&lt;br /&gt;Final Fantasy X juga menandai kemajuan-kemajuan signifikan lainnya untuk seri Final Fantasy. Misalnya, karena implementasi suara, durasi adegan-adegan dalam cerita berlangsung sesuai dengan panjang dialog yang dibawakan,[2] yang pada judul-judul sebelumnya menggunakan subtitel yang bergulung. Final Fantasy X menghadirkan perubahan untuk desain dunianya, berfokus pada dunia yang realistis. Sistem permainan secara signifikan juga meninggalkan judul-judul pendahulunya, dengan penggunaan elemen-elemen baru lainnya.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Pesan Gue :&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;RECOMENDED!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-7675514842946160804?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/7675514842946160804/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2010/01/final-fantasy-x.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/7675514842946160804'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/7675514842946160804'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2010/01/final-fantasy-x.html' title='&lt;marquee&gt;Final Fantasy X&lt;/marquee&gt;'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-3737730061834667566</id><published>2010-01-08T22:01:00.000-08:00</published><updated>2010-01-08T22:05:02.213-08:00</updated><title type='text'> Persona 3 FES : Next Persona 3 Stroyline </title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.digitaldevildb.com/images/boxart/full/persona_3_fes/p3fes_basic_full.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 350px; height: 499px;" src="http://www.digitaldevildb.com/images/boxart/full/persona_3_fes/p3fes_basic_full.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;Lanjutan Dari Post Gue Tentang Persona 3 !&lt;br /&gt;&lt;br /&gt;Ini Adalah Lanjutan Cerita Dari Storyline Persona 3 Yang Menggantung&lt;br /&gt;&lt;br /&gt;Tapi Kalo Menurut Gue Ini Adalah Stroyline Aigis Ketika Persona 3 Sudah Tamat !&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Review Dari Wikipedia&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Shin Megami Tensei : Persona 3 : FES&lt;/span&gt;&lt;br /&gt;Persona 3 FES (ペルソナ3フェス, Perusona 3 Fesu?) is an add-on disc for Persona 3 containing updates to the original game, as well as a new epilogue in which the player controls Aigis. FES was released in Japan on April 19, 2007, as both a stand-alone game, and with the "director's cut" version of Persona 3. Overseas, the combined edition was published in North America by Atlus U.S.A. on April 22, 2008, and in Europe by Koei on October 17, 2008.[4] According to the game's director, Katsura Hashino, the subtitle "Fes" is derived from the word "festival".[61] Players of the original Persona 3 are given the option of transferring certain data from the original version's save file, such as the player's compendium, social-related stats and maxed Social Link items.&lt;br /&gt;&lt;br /&gt;The expansion to Persona 3, in addition to adding new content to the main game (referred to as "The Journey", or "Episode Yourself" in the Japanese version), includes a epilogue to the original story entitled "The Answer" ("Episode Aegis" in the Japanese version). The core gameplay of The Answer is similar to that of The Journey, although the Social Link system has been removed, and the player does not attend school.[62]&lt;br /&gt;[edit] The Answer story&lt;br /&gt;&lt;br /&gt;The events of The Answer begin on March 31, shortly after the end of the original game. During the opening sequence, it is revealed that the Protagonist has died;[63] the other characters speculate that his death is related to his defeating Nyx.[64] The school year has ended, and the dorm is to be closed down soon. However, the characters discover that they are trapped in their dorm, and that the day March 31 is repeating itself over and over.[62] Later, a large hole opens in the floor of the dorm, and SEES is attacked by Metis, an anti-shadow weapon like Aigis. In the midst of fighting Metis to protect her friends, Aigis's Persona, Athena, transforms into Orpheus, the original Persona of the Protagonist. She also gains the power to summon multiple Personas, like the Protagonist.[65] Aigis is able to subdue Metis, whose actions were an attempt to end the time skip and save Aigis, who she calls her "sister".[66][67]&lt;br /&gt;&lt;br /&gt;Underneath the dorm is the Abyss of Time, the cause of the time skip. The Abyss contains seven doors, the insides of which contain multi-floor dungeons, similar in design to Tartarus; it is in these areas that the game's combat takes place.[68] At the top of each door, the characters witness an event from the past of a member of SEES. After seeing several of these flashbacks, the characters discern that the event shown in each door relates to how that person obtained their Persona.[69] At the top of the seventh and final door, SEES fights a Shadow of the Protagonist. After defeating it, each of them obtain a key. By combining the keys, they would be able to end the time skip and leave the dorm.[70] However, Metis presents SEES with an alternative: instead of unlocking the front door of the dorm, they may also use the keys to travel back in time, to before the fight against Nyx and the death of the Protagonist.[71] Unable to agree on how to use the keys, the characters determine that they must fight each other to decide.[72] Aigis and Metis claim all eight keys, but then discover a third, new door in the Abyss of Time, which leads to the moment the Protagonist sealed Nyx from the world.[73]&lt;br /&gt;Persona 3 Portable Japanese cover&lt;br /&gt;The Japanese box art for Persona 3 Portable, which depicts the game's male and female protagonist.&lt;br /&gt;&lt;br /&gt;Metis explains that the purpose of the seal created by the Protagonist was not to seal Nyx from humanity, but to prevent humanity from calling out to Nyx. However, the malice of the human race manifested in a monster called Erebus, which was able to break through the seal, causing the time skip.[74] SEES realizes that the wishes that created Erebus came also from them, and so they fight it, and are able to defeat it.[75] Mitsuru points that Erebus will return someday, as humans will never stop wishing for death.[76] After breaking the time skip and exiting through the front door of the dorm, Metis, Aigis, and the rest of SEES are summoned to the Velvet Room.[77] It is here they learn of Metis's true origins: that she is a manifestation of a part of Aigis's personality. Distraught over the death of the Protagonist, she no longer wanted to live like a human, and wished to return to being a machine.[78] However, after being set free from the Abyss of Time, Aigis changes her mind, deciding to continue to attend school, something she had chosen not to do earlier.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;notimefortranslate :D&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-3737730061834667566?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/3737730061834667566/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2010/01/persona-3-fes-next-persona-3-stroyline.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/3737730061834667566'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/3737730061834667566'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2010/01/persona-3-fes-next-persona-3-stroyline.html' title='&lt;marquee&gt; Persona 3 FES : Next Persona 3 Stroyline &lt;/marquee&gt;'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-8489429996552386359</id><published>2010-01-08T21:55:00.000-08:00</published><updated>2010-01-08T22:05:56.353-08:00</updated><title type='text'>Persona 3 : Another Amazing RPG Games</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://casualtygamer.com/wp-content/uploads/2008/10/persona3cover.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 285px; height: 397px;" src="http://casualtygamer.com/wp-content/uploads/2008/10/persona3cover.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;Postingan Terakhir Gue Sih Tentang Persona 4 Ye !&lt;br /&gt;&lt;br /&gt;Kali ini gue mau ngebahas Persona 3 !&lt;br /&gt;&lt;br /&gt;Menurut gue game ini LEBIH BAGUS dari Persona 4 !&lt;br /&gt;&lt;br /&gt;kenapa??&lt;br /&gt;&lt;br /&gt;Storyline nya ga bisa ditebak!,akhir yang menyedihkan! dan lanjutan Storyline Aigis!&lt;br /&gt;&lt;br /&gt;Kalo Review Dari Wikipedia Gini&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Shin Megami Tensei : Persona 3&lt;/span&gt;&lt;br /&gt;Shin Megami Tensei: Persona 3, released in Japan as Persona 3 (ペルソナ3, Perusona 3?), is the the fourth video game in the Shin Megami Tensei: Persona series of console role-playing games developed by Atlus. The game is also part of the larger Megami Tensei series of video games. Persona 3 was originally published in 2006 on the PlayStation 2 by Atlus in Japan; the North American release of the game was delayed due to issues with the publication of the official art book. An add-on disc entitled Persona 3 FES, containing a "director's cut" of the original game, as well as a new epilogue, was released alongside Persona 3 in Japan in 2007, and in 2008 in other territories. A PlayStation Portable version of Persona 3, titled Persona 3 Portable was released in Japan on November 1, 2009. The remake adds the ability to play as a female protagonist, new story elements and music, and a new interface designed for the PSP.&lt;br /&gt;&lt;br /&gt;In Persona 3, the player takes the role of a male high-school student who joins the Specialized Extracurricular Execution Squad (SEES), a group of students investigating the "Dark Hour," a time period between one day and the next that few people are aware of. During the Dark Hour, the player enters Tartarus, a large tower containing Shadows, creatures that feed on the minds of humans. To fight the Shadows, each member of SEES is able to summon a Persona, a manifestation of a person's inner self. The game's most iconic feature is the method by which the members of SEES release their Personas: by firing a gun-like object called an Evoker at their head. In addition to the standard elements of role-playing games, Persona 3 includes elements of simulation games, as the game's protagonist progresses day by day through a school year, making friends and forming relationships that improve the strength of his Personas in battle. The North American release of Persona 3 includes the aforementioned art book, along with a selection of music from the official soundtrack.&lt;br /&gt;&lt;br /&gt;There are official soundtracks for Persona 3, Persona 3 FES, and Persona 3 Portable, as well as an arrangement album containing music from multiple games in the Persona series. Music from the game has also been performed live at two concerts dedicated to the Persona series. Persona 3 has seen a manga adaption, multiple radio dramas, an anime sequel entitled Persona: Trinity Soul, and its own line of character action figures. Critical reception of Persona 3 was mainly positive; reviewers enjoyed the game's social elements, while some found its combat and environments repetitive. Persona 3 FES was said to give narrative closure to the original game, although it was criticized for not featuring the simulation aspect of Persona 3. The sequel to Persona 3, Shin Megami Tensei: Persona 4, was released in 2008.[6]&lt;br /&gt;&lt;br /&gt;Sorry , Ga Ada Waktu Buat Translate! hehe :D&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Pesan Author :&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;bener bener Another RPG Recomended Games !&lt;br /&gt;&lt;br /&gt;You &lt;span style="font-style:italic;"&gt;must&lt;/span&gt; play this!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-8489429996552386359?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/8489429996552386359/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2010/01/persona-3-another-amazing-rpg-games.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/8489429996552386359'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/8489429996552386359'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2010/01/persona-3-another-amazing-rpg-games.html' title='&lt;marquee&gt;Persona 3 : Another Amazing RPG Games&lt;/marquee&gt;'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-5528950229885401614</id><published>2009-12-11T16:12:00.000-08:00</published><updated>2010-01-08T22:06:50.277-08:00</updated><title type='text'>Persona 4 = Amazing RPG Games</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://upload.wikimedia.org/wikipedia/en/1/10/Shin_Megami_Tensei_Persona_4.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 256px; height: 362px;" src="http://upload.wikimedia.org/wikipedia/en/1/10/Shin_Megami_Tensei_Persona_4.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;hehehe sobat blog UC ,&lt;br /&gt;&lt;br /&gt;gue lagi kerajinan maen game RPG di ps2 gw . walaupun udah tamat tapi tetep ae gue masih maenin , soalnya ga bikin bosen gamenya :)&lt;br /&gt;&lt;br /&gt;ni reviewnya&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Shin Megami Tensei Persona : 4 Review&lt;/span&gt;&lt;br /&gt;Shin Megami Tensei: Persona 4, known in Japan as Persona 4 (ペルソナ4, Perusona 4?), is a console role-playing game developed and published by Atlus for Sony's PlayStation 2, and chronologically the fifth installment in the Shin Megami Tensei: Persona series. Persona 4 was released in Japan in July 2008, North America in December 2008, and Europe in March 2009. It features a weather forecast system with events happening on foggy days to replace the moon phase system implemented in the previous games.&lt;br /&gt;&lt;br /&gt;Instead of the city locales of previous games in the series, Persona 4 takes place in a fictional Japanese countryside and is indirectly related to Persona 3. The player-named main protagonist is a high-school student who moved into the countryside from the city for a year. During his year-long stay, he becomes involved in investigating mysterious murders while harnessing the power of summoning Persona.&lt;br /&gt;&lt;br /&gt;The North American package of the game was released with a CD with selected music from the game, and, unlike with Persona 3, the European package also contained a soundtrack CD. The music was composed by Shōji Meguro, with vocals by Shihoco Hirata who sang the theme song "Pursuing My True Self". The game was positively received by both critics and audiences.&lt;br /&gt;&lt;br /&gt;intinya sih ni game kaya game RPG kaya FF Kingdom Hearts Dsb&lt;br /&gt;&lt;br /&gt;tapi ini ada kehidupan anak sekolah kaya kita" gini deh (lebay)&lt;br /&gt;&lt;br /&gt;yang pasti 100% Recommended buat yang suka maen game RPG&lt;br /&gt;&lt;br /&gt;liat semuanya di website resmi nya aja&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.atlus.com/persona4/"&gt;DISINI&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;btw follow twitter gue &lt;a href="www.twitter.com/luckyprasadja"&gt;disini&lt;/a&gt; bagi yang belom.&lt;br /&gt;&lt;br /&gt;tar gue follow balik kok , tenang aja !&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-5528950229885401614?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/5528950229885401614/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2009/12/persona-4-rpg-paling-bagus-yang-pernah.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/5528950229885401614'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/5528950229885401614'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2009/12/persona-4-rpg-paling-bagus-yang-pernah.html' title='&lt;marquee&gt;Persona 4 = Amazing RPG Games&lt;/marquee&gt;'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-3185875813533014903</id><published>2009-11-27T00:11:00.000-08:00</published><updated>2010-01-08T22:08:15.048-08:00</updated><title type='text'> Moldymen ?? </title><content type='html'>Pernah mengunjungi &lt;a href="http://moldyman.com/"&gt;moldymen.com&lt;/a&gt;, &lt;a href="http://infoslash.net/"&gt;infoslash.net&lt;/a&gt;, ato &lt;a href="http://meatrolled.com/"&gt;meatrolled.com&lt;/a&gt;? kalo blom disarankan gak usah. Kenapa? Coba aja klo gak percaya. Belakangan ini di &lt;a href="http://himakom.ugm.ac.id/"&gt;kampus&lt;/a&gt; lagi pada suka iseng nyuruh temen2 buka situs2 “terkutuk” itu. Trus ketika ada yang mencoba link tersebut, yang keluar adalah sebuah website dengan gambar yang bakal memancing anda tuk misuh2. Untuk situs infoslash.net ama meatrolled.com hampir serupa. Halaman selamat datangnya berisi gambar 2 ekor maho pangku2an dengan kon**lnya muter2. Pake dihitung berapa kali muter lagi. Pokoknya hoek cuh deh. Untuk moldymen.com gambar selamat datangnya berupa 3 ekor maho tua yg masyaallah.&lt;br /&gt;&lt;br /&gt;Masalah yang terjadi bukan cuma itu. Setelah terbuka, jendela browser anda akan otomatis mengecil trus pindah2 sendiri sehingga akan sulit ditutup. Tetapi ketika akan ditutup baik itu pake tanda X, exit, Alt+F4 akan muncul kotak dialog yang akan muncul secara terus menerus yang walopun diklik sampe pegel gak habis2. Hal ini bisa memicu kepanikan pengguna awam (halah sok expert) sehingga akan menutup browser menggunakan task manager. Coba kalo kita lg donlot bokep dari rapidshare dah 98% trus browsernya kita tutup! Masak harus ngulangin lagi dari awal? Gak papa kalo donlotnya cuma 3gp yang berukuran kecil. Coba kalo donlotnya seperti koleksi JAV saya yang berukuran ratusan MB berdurasi 2 jam lebih (kok malah iklan)?&lt;br /&gt;Sebagai mahasiswa ilmu komputer UGM rasanya perlu sekali2 posting yang ada codingannya. Mangkanya saia bahas tentang gimana kerja situs kayak gitu n penanggulangannya.&lt;br /&gt;&lt;br /&gt;========================================&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: courier new; color: rgb(153, 153, 0); font-size: 85%;"&gt;if (self.parent.frames.length &amp;amp;&amp;amp; self.parent.frames.length != 0) self.parent.location = document.location;&lt;br /&gt;neva = "Awww, don't leave yet! The fun has just begun!\n\&lt;br /&gt;Sing along with me!\n\&lt;br /&gt;You spin me right round, baby\n\&lt;br /&gt;right round like a record, baby\n\&lt;br /&gt;You spin me right round, baby\n\&lt;br /&gt;Right round like a record, baby\n\&lt;br /&gt;Right round round round\n\&lt;br /&gt;YEAH SPIN IT BABY\n\&lt;br /&gt;ONE MORE TIME\n\&lt;br /&gt;.....&lt;br /&gt;.....      (400+ kali)&lt;br /&gt;.....&lt;br /&gt;Sing along with me!\n\&lt;br /&gt;You spin me right round, baby\n\&lt;br /&gt;right round like a record, baby\n\&lt;br /&gt;You spin me right round, baby\n\&lt;br /&gt;Right round like a record, baby\n\&lt;br /&gt;Right round round round\n\&lt;br /&gt;YEAH SPIN IT BABY\n\&lt;br /&gt;ONE MORE TIME\n\&lt;br /&gt;THAT NEVER HURT DID IT";&lt;br /&gt;if(window.opera){&lt;br /&gt;window.onkeydown = function(e){&lt;br /&gt;  if(e.keyCode != 18 &amp;amp;&amp;amp; e.keyCode != 27 &amp;amp;&amp;amp; e.keyCode != 32 &amp;amp;&amp;amp; e.keyCode !=  115){&lt;br /&gt;if(Math.random() &gt; .5) for(var i = 0; i &lt; i =" 0;" keycode ="=" onkeydown =" function(e){"&gt; .5) for(var i = 0; i &lt; 35; i++) document.getElementById('roll').Back(); else for(var i = 0; i &lt; 53; i++) document.getElementById('roll').Forward(); document.getElementById('roll').Play(); } return false; } } /* document.onkeydown = function(){ for(var i = 0; i &lt; 35; i++) document.getElementById('roll').Back(); document.getElementById('roll').Play(); return false; } */ window.resizeTo(640,600); window.moveTo(0,0); for (i = 1; i &lt;= 800; i++){ setTimeout('window.moveTo(1599,1199);', i+"000"); i++; setTimeout('window.moveTo(0,1199);', i+"000"); i++; setTimeout('window.moveTo(1599,0);', i+"000"); i++; setTimeout('window.moveTo(0,0);', i+"000"); }&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 0);"&gt;========================================&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify; color: rgb(153, 153, 0);"&gt; Ini script dari meatrolled.com ama infoslash.net. Tuh keliatan kan kenapa situs ini gak bisa diclose. Sebenernya situs ini bisa diclose, tapi kira2 harus mencet 400 kali lebih!!! Trus jendela browser diresize keukuran 640x600 di posisi (0,0) trus secara berurutan browser akan berpindah2 tempat dari (1599,1199) ke (0,1199) ke (1599,0) trus ke (0,0). Ini yang bikin pengunjung yang beruntung tambah panik apalagi tambah musik yang bakal memancing orang lain untuk menengok ke monitor anda jadilah panik kuadrat. Karena script yg dipake adalah javascript maka nonaktifkan javascript supaya berhenti. Caranya pake Firefox: 1. Tenang, Jangan panik, jangan diCLOSE 2. Tekan Alt+F trus pencet kanan sampe menu TOOLS, trus ke bawah sampe OPTION tekan enter 3. Pilih tab CONTENT kemudian hilangkan centang pada ENABLE JAVASCRIPT. Klik OK 4. Sekarang halaman situs tersebut dapat diclose seperti biasa. Untuk moldymen.com juga hampir sama&lt;br /&gt;&lt;br /&gt;========================================&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: courier new; font-size: 85%;"&gt; if (self.parent.frames.length &amp;amp;&amp;amp; self.parent.frames.length != 0) self.parent.location = document.location; neva = "HELLO!\n\ HELLO!\n\ HELLO!\n\ .... .... 370+ kali .... HELLO!\n\ HELLO!\n\ HELLO!"; if(window.opera){ window.onkeydown = function(e){ if(e.keyCode != 18 &amp;amp;&amp;amp; e.keyCode != 27 &amp;amp;&amp;amp; e.keyCode != 32 &amp;amp;&amp;amp; e.keyCode != 115){ if(Math.random() &gt; .5) for(var i = 0; i &lt; i =" 0;" keycode ="=" onkeydown =" function(e){"&gt; .5) for(var i = 0; i &lt; 35; i++) document.getElementById('roll').Back();&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-family: courier new; color: rgb(255, 0, 0); font-size: 85%;"&gt;&lt;span style="color: rgb(153, 153, 0);"&gt;      else for(var i = 0; i &lt;&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 0);"&gt;     document.getElementById('roll').Play();&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 0);"&gt;   }&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 0);"&gt;   return false;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 0);"&gt; }&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 0);"&gt;}&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 0);"&gt;/* document.onkeydown = function(){&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 0);"&gt; for(var i = 0; i &lt;&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 0);"&gt; document.getElementById('roll').Play();&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 0);"&gt; return false;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 0);"&gt;} */&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 0);"&gt;window.resizeTo(640,800);&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 0);"&gt;window.moveTo(0,0);&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 0);"&gt;for (i = 1; i &lt;= 800; i++){&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 0);"&gt;setTimeout('window.moveTo(1599,1199);', i+"000");&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 0);"&gt;i++;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 0);"&gt;setTimeout('window.moveTo(0,1199);', i+"000");&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 0);"&gt;i++;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 0);"&gt;setTimeout('window.moveTo(1599,0);', i+"000");&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 0);"&gt;i++;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 0);"&gt;setTimeout('window.moveTo(0,0);', i+"000");&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 0);"&gt;}&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;========================================&lt;br /&gt;&lt;br /&gt;Terlihat untuk menutup situs moldymen tidak dibutuhkan mencet sebanyak situs yang laen. Cuma 370an kali!!! Pada dasarnya kerjanya hampir sama. Cara mengatasinya pun hampir sama. Tapi shortcut untuk menu dengan Alt+F tidak bisa dilakukan. Dapat diakali dengan menghapal tempat kemunculan (browser berpindah2 di tempat yg sama). Tempatkan kursor pada menu TOOLS. Pas browser muncul segera klik kemudian pilih menu OPTION dengan keyboard. Langkah selanjutnya seperti di atas.&lt;br /&gt;&lt;br /&gt;Atau bisa juga dengan menginstal add-on javascript bernama moldymen escaper. Jadi ketika anda secara tidak sengaja mengklik link menuju moldymen.com akan langsung diblok. Donlot&lt;br /&gt;Script moldymen escaper:&lt;br /&gt;&lt;br /&gt;========================================&lt;br /&gt;&lt;span style="font-family: courier new; color: rgb(255, 0, 0); font-size: 85%;"&gt;// ==UserScript==&lt;br /&gt;// @name           Moldymen Escaper&lt;br /&gt;// @namespace      #aVg&lt;br /&gt;// @version        0.2.1&lt;br /&gt;// @description    Moldy Men is a disgusting site. this script will protect you if you come across it.&lt;br /&gt;// @include        http://*moldymen.com/*&lt;br /&gt;// ==/UserScript==&lt;br /&gt;window.stop();&lt;br /&gt;with(document) {&lt;br /&gt;body.innerHTML='';&lt;br /&gt;title='SITE BLOCKED';&lt;br /&gt;}&lt;br /&gt;var s=document.createElement('a');&lt;br /&gt;with(unsafeWindow) {&lt;br /&gt;neva=null;&lt;br /&gt;document.onbeforeunload=null;&lt;br /&gt;}&lt;br /&gt;with(s) {&lt;br /&gt;innerHTML='You\'ve been led to MoldyMen.com!!!!\n Don\'t worry though! You are now safe :) Click the page to escape, or close this window';&lt;br /&gt;setAttribute("style","position:absolute;top:0px;left:0px;width:100%;height:100%;font-size:99px;border:medium inset grey;background:#CCCCCC;color:black;font-weight:bold");&lt;br /&gt;setAttribute("onclick","neva=null;document.onbeforeunload=null;location='http://www.google.com/'");&lt;br /&gt;}&lt;br /&gt;document.body.appendChild(s);&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: right;"&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family: courier new; color: rgb(255, 0, 0); font-size: 85%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family: verdana;"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;SALAM UC BLOG&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 153, 102);"&gt;- l U c K &lt;/span&gt;&lt;span style="color: rgb(102, 102, 0);"&gt;e Y P r A&lt;/span&gt; &lt;span style="color: rgb(153, 102, 51);"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: courier new; color: rgb(255, 0, 0); font-size: 85%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family: verdana;"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(153, 102, 51);"&gt;S a D J a&lt;span style="color: rgb(102, 51, 0);"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: courier new; color: rgb(255, 0, 0); font-size: 85%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family: verdana;"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(102, 51, 0);"&gt; H a C &lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;h A N-&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-family: courier new; color: rgb(255, 0, 0); font-size: 85%;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-3185875813533014903?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/3185875813533014903/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2009/11/pernah-mengunjungi-moldymen.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/3185875813533014903'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/3185875813533014903'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2009/11/pernah-mengunjungi-moldymen.html' title='&lt;blink&gt; &lt;marquee&gt;Moldymen ??&lt;/blink&gt; &lt;/marquee&gt;'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-4750536112609524431</id><published>2009-07-15T22:31:00.001-07:00</published><updated>2009-07-15T22:31:44.387-07:00</updated><title type='text'>Gadis Matematika Dan Gadis Logika</title><content type='html'>Ada dua orang gadis, salah satu dari mereka cara berpikirnya MATEMATIS (M) dan yang lainnya cara berpikirnya mengandalkan LOGIKA ( L) .&lt;br /&gt;Mereka berdua berjalan pulang melewati jalan yang gelap, dan jarak rumah mereka masih agak jauh. Setelah beberapa lama mereka berjalan.&lt;br /&gt;&lt;br /&gt;M : Apakah kamu juga memperhatikan, ada seorang pria yang sedang berjalan mengikuti kita kira2 sejak tiga puluh delapan setengah menit yang lalu? Saya khawatir dia bermaksud jelek.&lt;br /&gt;&lt;br /&gt;L : Itu hal yang Logis. Dia ingin memperkosa kita.&lt;br /&gt;&lt;br /&gt;M : Oh tidak, dengan kecepatan berjalan kita seperti ini, dalam waktu 15 menit dia akan berhasil menangkap kita. Apa yang harus kita lakukan.&lt;br /&gt;&lt;br /&gt;L : Hanya ada 1 cara logis yg harus kita lakukan,yaitu berjalan lebih cepat.&lt;br /&gt;&lt;br /&gt;M : Itu tidak banyak membantu, gimana nich..&lt;br /&gt;&lt;br /&gt;L : Tentu saja itu tidak membantu, Logikanya kalau kita berjalan lebih cepat dia juga akan mempercepat jalannya.&lt;br /&gt;&lt;br /&gt;M : Lalu, apa yang harus kita lakukan? Dengan kecepatan kita seperti ini dia akan berhasil menangkap kita dalam waktu dua setengah menit&lt;br /&gt;&lt;br /&gt;L : Hanya ada satu langkah Logis yang harus kita lakukan.. Kamu lewat jalan yang ke kiri dan aku lewat jalan yang kekanan. sehingga dia tidak bisa mengikuti kita berdua dan hanya salah satu yang diikuti olehnya.&lt;br /&gt;&lt;br /&gt;Setelah kedua gadis itu berpisah, ternyata Pria tadi mengikuti langkah si gadis yang menggunakan logika(L ). Gadis matematis ( M) tiba di rumah lebih dulu dan dia khawatir akan keselamatan sahabatnya. Tapi, tidak berapa lama kemudian, Gadis Logika (L ) datang.&lt;br /&gt;&lt;br /&gt;M : Oh terima kasih Tuhan.. Kamu tiba dengan selamat.Eh, gimana pengalamanmu diikuti oleh Pria tadi?&lt;br /&gt;&lt;br /&gt;L : Setelah kita berpisah dia mengikuti aku terus.&lt;br /&gt;&lt;br /&gt;M : Ya.. ya.. Tetapi apa yang terjadi kemudian dengankamu?L : Sesuai dengan logika saya langsung lari sekuat tenaga dan Pria itupun juga lari sekuat tenaga mengejar saya.&lt;br /&gt;&lt;br /&gt;M : Dan dan..&lt;br /&gt;&lt;br /&gt;L : Sesuai dengan logika dia berhasil mendekati saya di tempat yang gelap&lt;br /&gt;&lt;br /&gt;M : Lalu.. Apa yang kamu lakukan?&lt;br /&gt;&lt;br /&gt;L : Hanya ada satu hal logis yang dapat saya lakukan,yaitu saya mengangkat rok saya..&lt;br /&gt;&lt;br /&gt;M : Oh Lalu apa yang dilakukan pria tadi?&lt;br /&gt;&lt;br /&gt;L : Sesuai dengan logika Dia menurunkancelananya&lt;br /&gt;&lt;br /&gt;M : Oh tidak Lalu apa yang terjadi kemudian?&lt;br /&gt;&lt;br /&gt;L : Hal yang logis bukan, kalau gadis yang mengangkat roknya larinya lebih cepat dari pada lelaki yang berlari sambil memelorotkan celananya So akhirnya aku bisa lolos dari pria itu...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-4750536112609524431?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/4750536112609524431/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2009/07/gadis-matematika-dan-gadis-logika.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/4750536112609524431'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/4750536112609524431'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2009/07/gadis-matematika-dan-gadis-logika.html' title='Gadis Matematika Dan Gadis Logika'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-8236667329240033955</id><published>2009-07-15T00:40:00.000-07:00</published><updated>2009-07-15T00:42:30.907-07:00</updated><title type='text'>Mbah Surip Plagiator ?</title><content type='html'>Dapet Dr Kaskus..&lt;br /&gt;&lt;br /&gt;Katanya Lagu Tak Gendong - Mah Surip Memplagiat Lagu Bilie Vaughn&lt;br /&gt;ini Videonya..&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=BpLV92lP5Dw"&gt;Check This Out!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Sumber:Kaskus.us&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-8236667329240033955?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/8236667329240033955/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2009/07/mbah-surip-plagiator.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/8236667329240033955'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/8236667329240033955'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2009/07/mbah-surip-plagiator.html' title='Mbah Surip Plagiator ?'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-1643509365248036286</id><published>2009-07-15T00:33:00.000-07:00</published><updated>2009-07-15T00:36:07.525-07:00</updated><title type='text'>Michael Jackson Yang Asli Sudah Meninggal ?</title><content type='html'>&lt;p&gt;SANTA BARBARA, CA—During a search for evidence at the Neverland Valley Ranch, investigators discovered a corpse that has been identified as that of Michael Jackson, Santa Barbara police officials announced Tuesday. &lt;/p&gt; &lt;div class="article_photo" style="width: 250px;"&gt;         &lt;a href="javascript:void(0);" onclick="javascript:open('http://www.theonion.com/content/node/30937', 'enlarge_image_window', 'width=540px, height=543px, scrollbars=yes, lend=20px, top=20px');"&gt;         &lt;span&gt;Enlarge Image&lt;/span&gt;         &lt;img src="http://www.theonion.com/content/files/images/onion_news3149.article.jpg" alt="Neverland Jump" title="Neverland Jump" width="250" height="189" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;"Coroners have officially pronounced Michael Jackson dead. From what we can tell, he died between 18 and 20 years ago," forensic investigator Tim Holbrooke said. "We are not certain, at this time, who—or what—has been standing trial in that Santa Maria courthouse." &lt;/p&gt; &lt;p&gt;According to Holbrooke, Jackson's corpse was buried just inches below a stretch of the miniature-train tracks that run throughout Neverland. The largely desiccated corpse wore the remains of a red, zipper-covered leather jacket and a single glove. &lt;/p&gt; &lt;p&gt;"We positively identified the body as Jackson by his dental records and DNA," Holbrooke said. "But even before we conducted a single forensic test, we began to suspect that that we'd uncovered the real Michael, and that the disturbing figure claiming to be Jackson was a fake." &lt;/p&gt; &lt;p&gt;Holbrooke said that, although the corpse was in an advanced stage of decomposition, when investigators compared the body to early-career publicity photos of Jackson, they saw a striking resemblance in bone structure and facial features. But when they compared the body to photos taken after 1987, the resemblance was negligible. &lt;/p&gt; &lt;p&gt;"This discovery raises a lot of questions, but it also sheds light on a number of disturbing incidents," Holbrooke said. "Frankly, Jackson had been acting pretty strange." &lt;/p&gt; &lt;div class="article_photo" style="width: 250px;"&gt;         &lt;a href="javascript:void(0);" onclick="javascript:open('http://www.theonion.com/content/node/30938', 'enlarge_image_window', 'width=620px, height=614px, scrollbars=yes, lend=20px, top=20px');"&gt;         &lt;span&gt;Enlarge Image&lt;/span&gt;         &lt;img src="http://www.theonion.com/content/files/images/onion_news3148.article.jpg" alt="Neverland" title="Neverland" width="250" height="193" /&gt;&lt;/a&gt;&lt;p&gt;Investigators move Jackson's body, found buried at Neverland Ranch (above).&lt;/p&gt;&lt;/div&gt;&lt;p&gt;Forensic experts and music critics are postulating that Jackson was dead before the release of the multi-platinum album &lt;i&gt;Bad&lt;/i&gt;. Detectives are currently analyzing the lyrics to "Man In The Mirror" for any clues relating to a look-alike entity that many suspect murdered the youngest member of the Jackson 5 and assumed his identity. &lt;/p&gt; &lt;p&gt;"We believe that Neverland served as some sort of freakishly whimsical tomb constructed by Jackson's killer," Holbrooke said. "We also suspect that all of the iniquities that occurred on that ranch were the work of the imposter. I wouldn't have ever thought it possible, but we are looking at a situation where the sexual abuse of a 13-year-old cancer patient is the tip of the iceberg." &lt;/p&gt; &lt;p&gt;Holbrooke said that, while the living Jackson is the leading suspect in the murder investigation, he "could be another victim of some sort." &lt;/p&gt; &lt;p&gt;"Basically, we have no idea what type of creature we are dealing with," Holbrooke said. &lt;/p&gt; &lt;p&gt;A member of the investigative team that discovered Jackson's body described the experience as "otherworldly." &lt;/p&gt; &lt;p&gt;"As we neared the perimeter of Neverland, the dogs started whining and howling like crazy," Santa Barbara County detective Frank Poeller said. "We had to pull them into the house. When we got to Jackson's bedroom, one of them almost choked himself to death on his leash trying to get out through the window. Minutes later, the same dog led us to the corpse." &lt;/p&gt; &lt;p&gt;A representative from Jackson's self-created label, MJJ Productions, said he was not surprised to find out that the current Jackson is an imposter. &lt;/p&gt; &lt;p&gt;"When we were recording 'Heal The World' for &lt;i&gt;Dangerous&lt;/i&gt;, I could tell something was terribly, terribly wrong," MJJ manager Luke Allard said. "Michael didn't seem like himself anymore. He'd demand bizarre food and sit for hours in a hyperbaric chamber. His appearance began to become more and more peculiar. Soon afterwards, he started wearing a mask and confiding in a chimpanzee." &lt;/p&gt; &lt;p&gt;"I remember thinking, 'This man has become a monster,'" Allard said. "If only I'd known how right I was." &lt;/p&gt; &lt;div class="article_photo" style="width: 250px;"&gt;         &lt;a href="javascript:void(0);" onclick="javascript:open('http://www.theonion.com/content/node/30939', 'enlarge_image_window', 'width=620px, height=606px, scrollbars=yes, lend=20px, top=20px');"&gt;         &lt;span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/a&gt;&lt;p&gt;The creature that claims to be Michael Jackson.&lt;/p&gt;&lt;/div&gt;&lt;p&gt;Allard said he thinks that the imposter broke ties with Jackson's former friends and surrounded himself with children who were too young to notice the radical change. &lt;/p&gt; &lt;p&gt;&lt;i&gt;Vanity Fair&lt;/i&gt; reporter Beth Pither visited Neverland in 1994. &lt;/p&gt; &lt;p&gt;"A strangely fearful staff member led me to Jackson, but ran off before I opened the door," Pither said. "Standing there with my hand on an ice-cold doorknob, I heard strange, unnatural sounds—leathery wings flapping, a sorrowful wail, and loud hissing. A wave of dread passed through me as I opened the door, but all I found was Michael and some kids in pajamas eating ice cream and watching &lt;i&gt;101 Dalmatians&lt;/i&gt;."  &lt;/p&gt; &lt;p&gt;While their claims have not been corroborated, other Neverland visitors have reported that when when Jackson entered a room, lights flickered, faucets ran blood-red, and screams escaped from the walls. &lt;/p&gt; &lt;p&gt;To aid in the investigation, the FBI enlisted Dr. Richard Weingarden, a noted expert on the paranormal from UC Santa Barbara. After only two hours, Weingarden abandoned the project. &lt;/p&gt; &lt;p&gt;"The smell of sulfur, the decaying facial features, the bizarrely high-pitched voice—it sounds exactly like..." Weingarden said, trailing off. "I'm sure it's nothing. Not a big deal. Nothing to be terrified about, certainly. I have to go. I've got a family." &lt;/p&gt; &lt;p&gt;Thomas Sneddon, the prosecutor in Jackson's child-molestation lawsuit, said it remains to be seen how the shocking discovery will affect the trial. &lt;/p&gt; &lt;p&gt;Megan Gustafson, who left her post as president of the Akron, OH Michael Jackson Fan Club after the singer was accused of molestation, offered a positive view of the grisly revelation. &lt;/p&gt; &lt;p&gt;"This is very disturbing news," Gustafson said. "But to be honest, it's kind of a relief too. &lt;i&gt;Thriller&lt;/i&gt; and &lt;i&gt;Off The Wall &lt;/i&gt;are really amazing records. Now I can pull them out of my 'ruined by child abuse' storage bin and start listening to them again."&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-weight: bold;"&gt;P.S: Sorry Kalo Bahasa Inggris..&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-weight: bold;"&gt;Kebanyakan Soalnya kalo gue translate&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-1643509365248036286?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/1643509365248036286/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2009/07/michael-jackson-yang-asli-sudah.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/1643509365248036286'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/1643509365248036286'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2009/07/michael-jackson-yang-asli-sudah.html' title='Michael Jackson Yang Asli Sudah Meninggal ?'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-3069020571450108136</id><published>2009-07-15T00:05:00.000-07:00</published><updated>2009-07-15T00:07:57.022-07:00</updated><title type='text'>Tiga Elemen Kreatif Dalam Menulis Blog</title><content type='html'>&lt;p&gt;***&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Tiga Elemen Penulisan Kreatif dalam Blog&lt;/strong&gt;&lt;br /&gt;by Raditya Dika&lt;/p&gt; &lt;p&gt;Dalam menulis sebuah entry blog yang asyik, kita dapat menggunakan elemen-elemen penulisan kreatif yang kebanyakan dipelajari untuk membuat sebuah karangan fiksi. Di bawah ini saya mencoba untuk memberikan tiga elemen penulisan kreatif yang bisa diaplikasikan dalam membuat sebuah entry blog yang menarik.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;1. First  Sentences yang Menarik&lt;/strong&gt;&lt;br /&gt;Let’s face it. Di dalam ranah dunia internet, kita semua somewhat terkena ADD (attention disorder deficit). Pembaca punya attention span yang rendah. Jika mereka tidak suka dengan blog kita mereka bisa dengan mudah langsung pindah ke website lain dengan satu kali klik. &lt;/p&gt; &lt;p&gt;Nah, inilah mengapa kita perlu first sentence yang punya dahsyat di dalam entry kita.&lt;/p&gt; &lt;p&gt;Di dalam dunia perbukuan dan menulis, semua buku yang baik punya first sentences yang engaging untuk membawa pembaca larut ke kalimat-kalimat selanjutnya sampai buku tersebut habis. Di dalam dunia blog, entry Anda juga harus punya first sentences yang cihui agar orang tercantol dalam waktu singkat.&lt;/p&gt; &lt;p&gt;Apa yang terjadi jika Anda tersasar ke sebuah blog dan kalimat pertama yang Anda baca seperti ini:&lt;br /&gt;“Gue pagi ini bangun terus gue mandi. Ke sekolah lagi. Males deh.” Kemungkinan besar, Anda berpikir “Yeah, diary anak sekolahan lagi. Biasa banget. Males ah.” Lantas Anda menutup browser tersebut.&lt;/p&gt; &lt;p&gt;Bandingkan jika Anda tersasar ke sebuah blog dan rangkaian kalimat yang pertama Anda baca seperti ini:&lt;br /&gt;“Untuk pertama kalinya saya akan bercerita tentang sejarah “Seratus” dalam hidup saya. Bukan karena cerita itu teramat penting dan besar, tapi justru karena keremehannya yang luar biasa.” &lt;/p&gt; &lt;p&gt;Saya, begitu membaca first sentences barusan akan berpikir, “Apa sih ‘seratus’ ini? Seberapa remeh dia?” Selanjutnya, saya membaca tulisan tersebut sampai habis. Tulisan yang kedua, saya kutip dari blog Dewi Lestari.&lt;/p&gt; &lt;p&gt;Kecermatan dan kepiawaian kita untuk membuat first sentences yang menarik akan membuat pembaca tergelitik untuk membaca kalimat-kalimat berikutnya. Setelah itu, Anda hanya perlu konsisten untuk membuat kalimat-kalimat berikutnya bisa sebaik kalimat yang pertama Anda buat.&lt;/p&gt; &lt;p&gt;Ingat, tulisan Anda harus punya hook. Anda harus punya sesuatu yang merangsang rasa penasaran sekaligus keinginan pembaca yang tiba-tiba tersasar. Tanyakan ini pada diri Anda sendiri: “Jika gue nyasar ke blog gue sendiri dan ngebaca kalimat pertama ini, gue bakal mau baca sampe abis gak ya?”&lt;/p&gt; &lt;p&gt;&lt;strong&gt;2. Buatlah Tulisan yang Ekonomis&lt;/strong&gt;&lt;br /&gt;Robert McKee, seorang lecturer dalam bidang penulisan, pernah berkata “90% of first drafts is shit”. Ini berarti, kebanyakan, tulisan yang pertama Anda buat pertama kali adalah jelek. Tulisan dalam sebuah first draft adalah tulisan yang tidak terstruktur, patah-patah, dan lepas dari otak Anda begitu saja. Kemungkinan besar, tulisan di draft pertama Anda juga adalah tulisan yang verbosal, yaitu tulisan yang terlalu boros kata-kata dan tidak ekonomis.&lt;/p&gt; &lt;p&gt;Nah, sebelum Anda mengklik tombol “post” itu, coba cek kembali apa yang telah Anda tulis. Apakah penggunaan kalimatnya sudah logis? Cek kembali logika kalimat yang salah. Cek kembali ejaan, atau terminologi yang benar. Bunuh semua kata yang tidak perlu. Tulisan yang baik adalah tulisan yang tight: kencang dan sempit. Perhatikan pacing tiap kalimat. Kata demi kata. Apakah tulisan Anda punya tempo yang enak untuk diikuti? Tulisan yang baik adalah tulisan yang seperti musik, ada tempo teratur, ada jeda untuk menarik napas, ada nada yang mengalir.&lt;/p&gt; &lt;p&gt;Baca kembali first draft Anda sebagai seorang pembaca, cek dulu apakah diksi yang Anda gunakan tidak redundan. Misalnya, Anda menemukan kalimat: “gue pergi ke rumah gue pas adek gue pulang dari kampus malem-malem”, ini jelas redundan. Coret semua kata “gue” hingga kalimatnya lebih efektif dan ekonomis, menjadi: “Gue pergi ke rumah, pas adek pulang dari kampus.”&lt;/p&gt; &lt;p&gt;Seperti yang kebanyakan orang bilang, first draft ditulis hanya untuk “mengeluarkan apa yang ada di kepala”. Draft kedua ditulis untuk “memperbaiki apa yang sudah ditulis.” Dan draft ketiga untuk “membuat tulisannya bersinar”. Jangan terburu-buru dalam menulis sebuah tulisan, buatlah menjadi semenarik mungkin.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;3. Menemukan dan Menggunakan Voice Anda Sendiri&lt;/strong&gt;&lt;br /&gt;Pernahkah Anda mengangkat telepon, dan hanya dari mendengar suara orang tersebut Anda mengenali siapa yang sedang berbicara dengan Anda? Setiap manusia diciptakan dengan warna suara yang berbeda-beda. Apa yang cempreng, ada yang berat/husky, ada yang kayak orang kejepit. Apa pun itu, warna suara dapat membedakan antara satu orang dengan orang yang lain.&lt;/p&gt; &lt;p&gt;Seperti halnya dengan dunia penulisan, setiap penulis yang baik pasti punya “voice”-nya sendiri. Anda tahu bagaimana gaya khas Hilman Hariwijaya dalam menulis. Anda tahu, bagaimana tulisan Gunawan Muhammad ketika Anda membacanya. Atau bahkan, Anda bisa menebak diksi (kosakata) apa yang biasanya ada dalam esai-esai politik Eep Saefuloh Fatah. Gaya menulis Djenar Maesa Ayu, gaya Ayu Utami, mereka punya gaya yang khas. Semua penulis tadi punya voice yang begitu khas sehingga orang tahu, begitu membaca tulisan mereka, itu adalah tulisan mereka. &lt;/p&gt; &lt;p&gt;Cara paling gampang untuk tahu apakah Anda sudah punya voice atau belum: jika ibu Anda membaca tulisan Anda, tanpa diberitahu bahwa itu adalah milik Anda, dan dia bisa bilang, “Wah, ini tulisan anak saya.” Berarti selamat, Anda sudah punya voice.&lt;/p&gt; &lt;p&gt;Voice yang khas membantu kita untuk mendeferensiasikan diri dari penulis yang lain. Dalam menulis blog, voice yang khas juga akan membuat kita terlihat berbeda dari penulis blog-blog yang lain. Punya voice akan memisahkan kita dari “blogger lainnya” menjadi “blogger yang itu tuh, yang tulisan begini nih…”. Ndoro Kakung, misalnya masuk ke dalam contoh blogger yang punya voice yang sangat khas.&lt;/p&gt; &lt;p&gt;Lantas, bagaimana cara menemukan voice kita sendiri? Jawabannya sederhana: banyak membaca dan berlatih. Dengan membaca banyak buku yang ditulis penulis lain, sambil menganalisa-nya, kita akan dengan sendirinya mengadaptasi gaya-gaya mereka untuk memperkuat personality dan voice kita sendiri. Mengadaptasi, tentu saja, bukan berarti mencuri. &lt;/p&gt; &lt;p&gt;Layaknya Nidji yang mengagumi britpop, terutama Coldplay, sampai akhirnya bisa menemukan kekhasan aliran lagu miliknya sendiri, mereka berhasil membuat voice yang khas pada karya-karyanya. Atau layaknya Tohpati yang pada awalnya mendengarkan pilihan-pilihan nada yang dimainkan gitaris John Scofield, pada akhirnya Tohpati memelajari dan mengadaptasi permainan gitar orang lain hingga akhirnya dia menemukan sebuah gaya yang uniquely his. &lt;/p&gt; &lt;p&gt;Pelajari bagaimana kekuatan Haruki Murakami dalam mengkonstruksi sebuah dialog, pelajari narasi Chuck Palahniuk yang minimalistik dan maskulin, pelajari bagaimana Hilman Hariwijaya menggiring orang untuk tertawa. Satukan apa yang telah Anda pelajari, tanamkan dalam-dalam dalam diri Anda, dan keluarkan personality Anda sendiri. Keluarkan voice Anda. &lt;/p&gt; &lt;p&gt;Dengan banyak membaca Anda akan mendapatkan banyak referensi. Di samping itu, dengan banyak berlatih Anda akan tahu cara penyampaian seperti apa yang paling asik untuk Anda. Anda akan memilih diksi yang paling mewakili gaya tulisan Anda. Menulis dan berlatih, dan jadilah berbeda dari orang-orang yang lain.&lt;br /&gt;Tentu saja, tiga elemen di atas hanya sebagian kecil contoh bagaimana kita menggunakan elemen penulisan kreatif untuk membuat postingan blog kita menjadi lebih baik. Masih banyak elemen-elemen lain: komposisi narasi vs dialog, deskripsi yang efektif, setting dan konteks, dan lain-lain. &lt;/p&gt; &lt;p&gt;Hope that helps!&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;sumber : &lt;a href="www.radityadika.com"&gt;Raditya Dika&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-3069020571450108136?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/3069020571450108136/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2009/07/tiga-elemen-kreatif-dalam-menulis-blog.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/3069020571450108136'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/3069020571450108136'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2009/07/tiga-elemen-kreatif-dalam-menulis-blog.html' title='Tiga Elemen Kreatif Dalam Menulis Blog'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-1344049644970092391</id><published>2009-07-05T17:12:00.000-07:00</published><updated>2009-07-15T00:02:46.313-07:00</updated><title type='text'>Pameran Buku Istora Senayan</title><content type='html'>&lt;span style="color: rgb(255, 255, 255);"&gt;Kemaren Gw bangun pagi" gara" gw mao OL di kom yang abis dibetulin..&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;tp gw kecewa berat karena Jadi Lemot Banget..&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;Setelah gw selidiki ternyata penyebabnya adalah &lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(255, 255, 255);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Antivirus AVG &lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;..&lt;br /&gt;&lt;br /&gt;Langsung aja tuh gw Uninstall! :@&lt;br /&gt;&lt;br /&gt;Abis itu gw langsung mandi buat siap" ke Istora Senayan Buat Ke Pameran Buku..&lt;br /&gt;Dari Rumah Gw Gw naek Metromini 506 Sampe Kampung Melayu Trus DIlanjutin ama Bus 921..&lt;br /&gt;&lt;br /&gt;Sesampainya disanan gw langsung mencari buku" yang gw mau..&lt;br /&gt;&lt;br /&gt;ini ada buku" yang gw Beli..&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-weight: bold; color: rgb(255, 255, 255);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;______________________________&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;1.Naruto Vol.44&lt;br /&gt;2.Buku 100 Orang Yang Mewarnai Jakarta&lt;br /&gt;3.Kambing Jantan&lt;br /&gt;4.Radikus Makan Kakus&lt;br /&gt;______________________________&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-1344049644970092391?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/1344049644970092391/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2009/07/pameran-buku-istora-senayan.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/1344049644970092391'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/1344049644970092391'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2009/07/pameran-buku-istora-senayan.html' title='Pameran Buku Istora Senayan'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-8847013492140664325</id><published>2009-06-11T02:02:00.000-07:00</published><updated>2009-06-11T02:06:46.869-07:00</updated><title type='text'>Announcement</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_fm7QOvUrVSk/SjDIdNnLlyI/AAAAAAAAAC8/lMqo_sKxupk/s1600-h/untitled.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 231px; height: 400px;" src="http://2.bp.blogspot.com/_fm7QOvUrVSk/SjDIdNnLlyI/AAAAAAAAAC8/lMqo_sKxupk/s400/untitled.jpg" alt="" id="BLOGGER_PHOTO_ID_5345993161884538658" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Para Sahabat Blogku&lt;br /&gt;&lt;br /&gt;Sepertinya gue bakal Jarang Nge Blog coz lage mau ulangan jd lg fokus ulangan dulu ya..&lt;br /&gt;&lt;br /&gt;Last Articles Before Vakum :&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Movie Reviews : &lt;span style="color: rgb(51, 0, 51);"&gt;Brother Bear&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;A young Inuit hunter seeks vengence against a bear, only to be magically changed into a bear himself, and his only chance to change back is with a talkative bear cub&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.imdb.com/title/tt0328880/"&gt;Full Movie Revies!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;My Commentary:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;BEST CARTOON EVER I SAW!&lt;span style="color: rgb(255, 255, 0);"&gt;&lt;br /&gt;AND BEST &lt;span style="color: rgb(51, 51, 255);"&gt;STORY LINE AND &lt;span style="color: rgb(255, 153, 255);"&gt;SADDEST MOMENT I'VE EVER SEEN&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(51, 0, 51);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-8847013492140664325?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/8847013492140664325/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2009/06/announcement.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/8847013492140664325'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/8847013492140664325'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2009/06/announcement.html' title='Announcement'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_fm7QOvUrVSk/SjDIdNnLlyI/AAAAAAAAAC8/lMqo_sKxupk/s72-c/untitled.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-8512934753217406808</id><published>2009-05-16T21:57:00.000-07:00</published><updated>2009-05-16T22:01:32.538-07:00</updated><title type='text'> Fred Figglehorn </title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_fm7QOvUrVSk/Sg-aITUw3JI/AAAAAAAAACw/t8Q0_pBytwI/s1600-h/3792842.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 389px; height: 240px;" src="http://3.bp.blogspot.com/_fm7QOvUrVSk/Sg-aITUw3JI/AAAAAAAAACw/t8Q0_pBytwI/s400/3792842.jpg" alt="" id="BLOGGER_PHOTO_ID_5336653550874320018" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Hei Teman" Yang Suka Menonton Video Di Youtube!&lt;br /&gt;&lt;br /&gt;Gue ada Video Yang bisa bkin Lo SMUA KETAWA TERBAHAK"&lt;br /&gt;&lt;br /&gt;Liat aja &lt;a href="http://youtube.com/Fred"&gt;disini!!!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;ini adalah tampang manusia bejat tersebut&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-8512934753217406808?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/8512934753217406808/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2009/05/fred-figglehorn.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/8512934753217406808'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/8512934753217406808'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2009/05/fred-figglehorn.html' title='&lt;blink&gt; Fred Figglehorn &lt;/blink&gt;'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_fm7QOvUrVSk/Sg-aITUw3JI/AAAAAAAAACw/t8Q0_pBytwI/s72-c/3792842.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-6699897327143686108</id><published>2009-05-16T21:48:00.000-07:00</published><updated>2009-05-16T21:50:30.795-07:00</updated><title type='text'>No Hape Gue Yang Baru</title><content type='html'>Hei Teman"&lt;br /&gt;&lt;br /&gt;Bagi Yang masih Menyimpan No Axis Gue&lt;br /&gt;(&lt;span style="font-weight: bold;"&gt;+628388854035)&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;Gue Ganti Nomor Jadi Im3&lt;br /&gt;(+&lt;span style="font-weight: bold;"&gt;6285715637298)&lt;br /&gt;&lt;br /&gt;Thx All~&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-6699897327143686108?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/6699897327143686108/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2009/05/no-hape-gue-yang-baru.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/6699897327143686108'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/6699897327143686108'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2009/05/no-hape-gue-yang-baru.html' title='No Hape Gue Yang Baru'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-8155886406929038969</id><published>2009-05-15T02:19:00.000-07:00</published><updated>2009-05-15T02:21:52.204-07:00</updated><title type='text'>Jum'at Ini Menyebalkan</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_fm7QOvUrVSk/Sg00J6TltVI/AAAAAAAAABY/cxp5IlvuLvA/s1600-h/wallpaper3.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 400px; height: 300px;" src="http://4.bp.blogspot.com/_fm7QOvUrVSk/Sg00J6TltVI/AAAAAAAAABY/cxp5IlvuLvA/s400/wallpaper3.jpg" alt="" id="BLOGGER_PHOTO_ID_5335978478378792274" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-weight: bold;"&gt;Untuk Cerita Lebih Lanjut Hubungi&lt;br /&gt;+628388854035&lt;br /&gt;&lt;br /&gt;Gue Terlalu Males Untuk Menceritakannya Disini!&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-8155886406929038969?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/8155886406929038969/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2009/05/jumat-ini-menyebalkan.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/8155886406929038969'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/8155886406929038969'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2009/05/jumat-ini-menyebalkan.html' title='Jum&apos;at Ini Menyebalkan'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_fm7QOvUrVSk/Sg00J6TltVI/AAAAAAAAABY/cxp5IlvuLvA/s72-c/wallpaper3.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-2801125022572948692</id><published>2009-05-14T02:27:00.000-07:00</published><updated>2009-05-14T02:45:11.217-07:00</updated><title type='text'>Hari Tanpa Pelajaran + Sakit</title><content type='html'>huh,hari ini hari kamis,gue bangun jam 6 pagi kesiangan gara" nyokap gue,terpaksa cuman minum ENERGEN SEREAL MINUM MAKANAN BERGIZI ( loh kok promosi? ), trus langsung naek ojek gratisan alias &lt;span style="font-weight: bold;"&gt;abang Gue &lt;/span&gt;, sesampainya disekolah uda ada Pak Dedi Irawan ( kepala sekolah gue&lt;span style="font-weight: bold;"&gt;*&lt;span style="color: rgb(255, 0, 0);"&gt;red&lt;/span&gt;&lt;/span&gt;), gue salemin trus lari ke kelas karena ada Pe Er Matematika Yang Sangat Gue Benci,Pak Gita Dateng Dan Mulai Goyang Ngebor Seperti Julia Perez!. oke" gue becanda, trus mulailah dia berceramah tentang nilai" kelas gue yang ancur + gokil itu..,setelah ceramah yang cukup lama akhirnya kami membahas 6 soal yang ga jelas ( menurut gue sih ga tau deh yang laen gimana? )&lt;br /&gt;&lt;br /&gt;Tepat Tengah Jam 8 malam eh 8 pagi bel berbunyi! dan inilah Winnie The Pooh Mulai Mengajar ( Tri Purwaningsih*&lt;span style="color: rgb(255, 0, 0);"&gt;red)&lt;/span&gt; Bu Tri Menyuruh Kita Untuk Mengumpulkan Catatan" tentang Sistem Pemerintahan, untung gue uda selesai jadi tinggal nambah"in yang kurang aja. Bu Tri ijin untuk ngeliat Drama Kelas 9 ( wow bu Tri wow ) dan Mulailah Belantara Kelas 8-8 Yang Semakin Liar!!&lt;br /&gt;&lt;br /&gt;Gue ama Naren Menyaksikan Video Fred&lt;br /&gt;( untuk informasi lebih lanjut klik &lt;a href="http://youtube.com/fred"&gt;ini&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;Anak" Mendengarkan Teriak" An Histeris Dari Fred, Lalu Pras dateng untuk menyaksikan video cacad ini jg. kami semua ketawa" kaya bayi kucing yang baru lahir, 2 jam pelajaran pun kosong tanpa ada yang mengajar,&lt;br /&gt;&lt;br /&gt;Berikutnya adalah Pelajaran nya Domba ( Djoko Prayogo*&lt;span style="color: rgb(255, 0, 0);"&gt;red)&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;Yah Dia sih Cuma Menyuruh untuk ngumpulin tugas Kartu Ucapan trus udah ampe pulang kita cuma cekakak cekikik,  Sehabis Bel Pulang Berbunyi Gue,Rahmat Reptil,Anjas,Dika dan Pras Segera Lari ke LUCKY WARNET 2 ( soulmate gue nih ) untuk maen game" kaya geta,ayodece dan laen",&lt;br /&gt;trus gue pulang dan sekarang gue&lt;br /&gt;ada di&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-weight: bold;"&gt;depan komputer sedang mengerjakan blog ini cape deh&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-2801125022572948692?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/2801125022572948692/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2009/05/hari-tanpa-pelajaran-sakit.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/2801125022572948692'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/2801125022572948692'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2009/05/hari-tanpa-pelajaran-sakit.html' title='Hari Tanpa Pelajaran + Sakit'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-6407201202517673639</id><published>2009-05-09T19:46:00.000-07:00</published><updated>2009-05-09T19:47:24.453-07:00</updated><title type='text'>Perfect Hax JGX</title><content type='html'>Perfect Hax Ayodance&lt;br /&gt;&lt;br /&gt;Download &lt;a href="http://www.indowebster.com/Perfect_Hex_JGX.html"&gt;disini&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Sumber: JGX Member&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-6407201202517673639?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/6407201202517673639/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2009/05/perfect-hax-jgx.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/6407201202517673639'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/6407201202517673639'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2009/05/perfect-hax-jgx.html' title='Perfect Hax JGX'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-270793010169925822</id><published>2009-05-09T19:42:00.000-07:00</published><updated>2009-05-09T19:46:04.335-07:00</updated><title type='text'>Windows XP Tampilan Vista</title><content type='html'>Mau Beli Vista Tapi Ga Kesampean?&lt;br /&gt;&lt;br /&gt;nih pake Tampilannya aja&lt;br /&gt;&lt;br /&gt;Download &lt;a href="http://www.indowebster.com/Vista__7.html"&gt;disini&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Couttesy: CrystalXP.net&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-270793010169925822?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/270793010169925822/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2009/05/windows-xp-tampilan-vista.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/270793010169925822'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/270793010169925822'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2009/05/windows-xp-tampilan-vista.html' title='Windows XP Tampilan Vista'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-5590259044749543131</id><published>2009-05-09T19:38:00.001-07:00</published><updated>2009-05-09T19:41:28.606-07:00</updated><title type='text'>Emulator GBA Untuk Bermain di PC</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_fm7QOvUrVSk/SgY-vNU-kqI/AAAAAAAAAA4/HWlo9DJVv1g/s1600-h/untitled.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://3.bp.blogspot.com/_fm7QOvUrVSk/SgY-vNU-kqI/AAAAAAAAAA4/HWlo9DJVv1g/s400/untitled.JPG" alt="" id="BLOGGER_PHOTO_ID_5334019789419352738" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Dengan Program ini Kalian Bisa bermain GBA di PC&lt;br /&gt;&lt;br /&gt;Screen Shot:&lt;br /&gt;&lt;br /&gt;Download &lt;a href="http://www.indowebster.com/Emulator_GBA__1.html"&gt;Disini&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-5590259044749543131?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/5590259044749543131/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2009/05/emulator-gba-untuk-bermain-di-pc.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/5590259044749543131'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/5590259044749543131'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2009/05/emulator-gba-untuk-bermain-di-pc.html' title='Emulator GBA Untuk Bermain di PC'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_fm7QOvUrVSk/SgY-vNU-kqI/AAAAAAAAAA4/HWlo9DJVv1g/s72-c/untitled.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-974444670104289223</id><published>2009-05-09T19:33:00.000-07:00</published><updated>2009-05-09T19:36:06.532-07:00</updated><title type='text'>Windower Mei</title><content type='html'>Ini Untuk Meminimize Game Ayodance Kalian&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.indowebster.com/Winmod.html"&gt;Download Disini&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-974444670104289223?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://luckylifestory.blogspot.com/feeds/974444670104289223/comments/default' title='Poskan Komentar'/><link rel='replies' type='text/html' href='http://luckylifestory.blogspot.com/2009/05/windower-mei.html#comment-form' title='0 Komentar'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/974444670104289223'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/816857141736791129/posts/default/974444670104289223'/><link rel='alternate' type='text/html' href='http://luckylifestory.blogspot.com/2009/05/windower-mei.html' title='Windower Mei'/><author><name>Luckey</name><uri>http://www.blogger.com/profile/04835656350729148830</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://1.bp.blogspot.com/_fm7QOvUrVSk/SyLfpf0rVlI/AAAAAAAAAD0/Z7HFrn7_-9U/S220/IMG3254A.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-816857141736791129.post-2228842839170690732</id><published>2009-05-09T19:21:00.000-07:00</published><updated>2009-05-09T19:33:29.530-07:00</updated><title type='text'>Auto Mi-Cash</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_fm7QOvUrVSk/SgY6h1-3wZI/AAAAAAAAAAw/0C-uzZjlfV0/s1600-h/Hadia+Micash+Buat+Temen-Temen.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_fm7QOvUrVSk/SgY6h1-3wZI/AAAAAAAAAAw/0C-uzZjlfV0/s320/Hadia+Micash+Buat+Temen-Temen.jpg" alt="" id="BLOGGER_PHOTO_ID_5334015161767805330" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Tutor Cari Sendiri yach&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.indowebster.com/Auto_Mi_Cash.html"&gt;Download Here&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Author : hikari,jgx,Lucky&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/816857141736791129-2228842839170690732?l=luckylifestory.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' 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